mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
59 lines
2.2 KiB
C++
59 lines
2.2 KiB
C++
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _X86UNIXOGLVIDEO_H_
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#define _X86UNIXOGLVIDEO_H_
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#ifndef _PLATFORMVIDEO_H_
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#include "platform/platformVideo.h"
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#endif
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class OpenGLDevice : public DisplayDevice
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{
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static bool smCanSwitchBitDepth;
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bool mRestoreGamma;
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U16 mOriginalRamp[256*3];
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void addResolution(S32 width, S32 height, bool check=true);
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public:
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OpenGLDevice();
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virtual ~OpenGLDevice();
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void initDevice();
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bool activate( U32 width, U32 height, U32 bpp, bool fullScreen );
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void shutdown();
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void destroy();
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bool setScreenMode( U32 width, U32 height, U32 bpp, bool fullScreen, bool forceIt = false, bool repaint = true );
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void swapBuffers();
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const char* getDriverInfo();
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bool getGammaCorrection(F32 &g);
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bool setGammaCorrection(F32 g);
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bool setVerticalSync( bool on );
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void loadResolutions();
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static DisplayDevice* create();
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};
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#endif // _H_X86UNIXOGLVIDEO
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