Torque3D/Templates/BaseGame
AzaezelX e93fc3ab7c shift pbrconfig to ORM in keeping with the prepoderance of industry standards
having spoken with several endusers, artists and reviewing toolchains and augments to the systems in place, we'll be shifting the smooth|ao|metalness pbrconfigmaps on over to ao|roughness|metalness maps
first up, proper brdfTexture
2020-09-30 13:44:42 -05:00
..
game shift pbrconfig to ORM in keeping with the prepoderance of industry standards 2020-09-30 13:44:42 -05:00
source Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
BaseGame.cmake Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cleanShaders.bat Adjusted init'ing logic to defer to project settings for the name of the play gui and mainMenu gui instead of hardcoding them 2019-08-07 01:27:39 -05:00
cleanShaders.command Adjusted init'ing logic to defer to project settings for the name of the play gui and mainMenu gui instead of hardcoding them 2019-08-07 01:27:39 -05:00
DeleteCachedDTSs.bat Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
DeleteCachedDTSs.command Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
DeleteDSOs.bat Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
DeleteDSOs.command Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
DeletePrefs.bat Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
DeletePrefs.command Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
thumb.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00