mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
136 lines
5 KiB
C++
136 lines
5 KiB
C++
//-----------------------------------------------------------------------------
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// Copyright (c) 2013 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _TAML_ASSET_DECLARED_UPDATE_VISITOR_H_
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#define _TAML_ASSET_DECLARED_UPDATE_VISITOR_H_
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#ifndef _TAML_VISITOR_H_
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#include "persistence/taml/tamlVisitor.h"
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#endif
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#ifndef _TAML_PARSER_H_
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#include "persistence\/taml/tamlParser.h"
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#endif
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#ifndef _ASSET_FIELD_TYPES_H_
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#include "assets/assetFieldTypes.h"
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#endif
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// Debug Profiling.
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#include "platform/profiler.h"
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//-----------------------------------------------------------------------------
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class TamlAssetDeclaredUpdateVisitor : public TamlVisitor
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{
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private:
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StringTableEntry mAssetIdFrom;
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StringTableEntry mAssetIdTo;
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StringTableEntry mAssetNameFrom;
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StringTableEntry mAssetNameTo;
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public:
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TamlAssetDeclaredUpdateVisitor():
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mAssetIdFrom(StringTable->EmptyString()), mAssetIdTo(StringTable->EmptyString()),
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mAssetNameFrom(StringTable->EmptyString()), mAssetNameTo(StringTable->EmptyString()) {}
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virtual ~TamlAssetDeclaredUpdateVisitor() {}
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void setAssetIdFrom( const char* pAssetIdFrom )
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{
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// Sanity!
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AssertFatal( pAssetIdFrom != NULL, "Asset Id from cannot be NULL." );
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// Reset asset Id.
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mAssetIdFrom = StringTable->EmptyString();
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mAssetNameFrom = StringTable->EmptyString();
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// Is asset Id the correct format?
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if ( StringUnit::getUnitCount( pAssetIdFrom, ASSET_SCOPE_TOKEN ) != 2 )
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{
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// No, so warn.
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Con::warnf( "TamlAssetDeclaredUpdateVisitor::setAssetIdFrom() - Cannot use asset Id '%s' as it is not the correct format.", pAssetIdFrom );
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return;
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}
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// Set asset Id.
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mAssetIdFrom = StringTable->insert( pAssetIdFrom );
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mAssetNameFrom = StringTable->insert( StringUnit::getUnit( pAssetIdFrom, 1, ASSET_SCOPE_TOKEN ) );
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}
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StringTableEntry getAssetIdFrom( void ) const { return mAssetIdFrom; }
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void setAssetIdTo( const char* pAssetIdTo )
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{
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// Sanity!
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AssertFatal( pAssetIdTo != NULL, "Asset Id to cannot be NULL." );
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// Reset asset Id.
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mAssetIdTo = StringTable->EmptyString();
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mAssetNameTo = StringTable->EmptyString();
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// Is asset Id the correct format?
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if ( StringUnit::getUnitCount( pAssetIdTo, ASSET_SCOPE_TOKEN ) != 2 )
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{
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// No, so warn.
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Con::warnf( "TamlAssetDeclaredUpdateVisitor::setAssetIdTo() - Cannot use asset Id '%s' as it is not the correct format.", pAssetIdTo );
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return;
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}
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// Set asset Id.
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mAssetIdTo = StringTable->insert( pAssetIdTo );
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mAssetNameTo = StringTable->insert( StringUnit::getUnit( pAssetIdTo, 1, ASSET_SCOPE_TOKEN ) );
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}
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const char* getAssetIdTo( void ) const { return mAssetIdTo; }
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bool wantsPropertyChanges( void ) override { return true; }
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bool wantsRootOnly( void ) override { return true; }
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bool visit( const TamlParser& parser, TamlVisitor::PropertyState& propertyState ) override
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{
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// Debug Profiling.
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PROFILE_SCOPE(TamlAssetDeclaredUpdateVisitor_Visit);
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// Finish if not the asset name field.
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if ( propertyState.getPropertyName() != assetNameField )
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return true;
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// Is this the asset Id we're looking for?
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if ( dStricmp( propertyState.getPropertyValue(), mAssetNameFrom ) != 0 )
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{
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// No, so warn.
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Con::warnf("Cannot rename asset Name '%s' to asset Name '%s' as the declared asset Name was %s",
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mAssetNameFrom, mAssetNameTo, propertyState.getPropertyValue() );
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// Stop processing!
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return false;
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}
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// Assign new value.
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propertyState.updatePropertyValue( mAssetNameTo );
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// Stop processing!
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return false;
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}
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};
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#endif // _TAML_ASSET_DECLARED_UPDATE_VISITOR_H_
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