mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
290 lines
8.2 KiB
C++
290 lines
8.2 KiB
C++
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "core/dnet.h"
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#include "core/strings/stringFunctions.h"
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#include "core/stringTable.h"
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#include "console/engineAPI.h"
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#include "sim/netStringTable.h"
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NetStringTable *gNetStringTable = NULL;
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NetStringTable::NetStringTable()
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{
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firstFree = 1;
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firstValid = 1;
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table = (Entry *) dMalloc(sizeof(Entry) * InitialSize);
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size = InitialSize;
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for(U32 i = 0; i < InitialSize; i++)
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{
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table[i].next = i + 1;
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table[i].refCount = 0;
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table[i].scriptRefCount = 0;
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}
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table[InitialSize-1].next = InvalidEntry;
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for(U32 j = 0; j < HashTableSize; j++)
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hashTable[j] = 0;
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allocator = new DataChunker(DataChunkerSize);
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}
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NetStringTable::~NetStringTable()
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{
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delete allocator;
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dFree( table );
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}
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void NetStringTable::incStringRef(U32 id)
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{
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AssertFatal(table[id].refCount != 0 || table[id].scriptRefCount != 0 , "Cannot inc ref count from zero.");
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table[id].refCount++;
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}
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void NetStringTable::incStringRefScript(U32 id)
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{
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AssertFatal(table[id].refCount != 0 || table[id].scriptRefCount != 0 , "Cannot inc ref count from zero.");
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table[id].scriptRefCount++;
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}
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U32 NetStringTable::addString(const char *string)
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{
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U32 hash = _StringTable::hashString(string);
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U32 bucket = hash % HashTableSize;
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for(U32 walk = hashTable[bucket];walk; walk = table[walk].next)
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{
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if(!dStrcmp(table[walk].string, string))
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{
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table[walk].refCount++;
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return walk;
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}
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}
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U32 e = firstFree;
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firstFree = table[e].next;
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if(firstFree == InvalidEntry)
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{
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// in this case, we should expand the table for next time...
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U32 newSize = size * 2;
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table = (Entry *) dRealloc(table, newSize * sizeof(Entry));
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for(U32 i = size; i < newSize; i++)
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{
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table[i].next = i + 1;
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table[i].refCount = 0;
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table[i].scriptRefCount = 0;
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}
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firstFree = size;
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table[newSize - 1].next = InvalidEntry;
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size = newSize;
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}
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table[e].refCount++;
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dsize_t stringLen = dStrlen(string) + 1;
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table[e].string = (char *) allocator->alloc(stringLen);
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dStrcpy(table[e].string, string, stringLen);
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table[e].next = hashTable[bucket];
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hashTable[bucket] = e;
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table[e].link = firstValid;
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table[firstValid].prevLink = e;
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firstValid = e;
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table[e].prevLink = 0;
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return e;
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}
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U32 GameAddTaggedString(const char *string)
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{
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return gNetStringTable->addString(string);
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}
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const char *NetStringTable::lookupString(U32 id)
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{
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if(table[id].refCount == 0 && table[id].scriptRefCount == 0)
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return NULL;
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return table[id].string;
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}
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void NetStringTable::removeString(U32 id, bool script)
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{
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if(!script)
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{
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AssertFatal(table[id].refCount != 0, "Error, ref count is already 0!!");
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if(--table[id].refCount)
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return;
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if(table[id].scriptRefCount)
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return;
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}
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else
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{
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// If both ref counts are already 0, this id is not valid. Ignore
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// the remove
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if (table[id].scriptRefCount == 0 && table[id].refCount == 0)
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return;
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if(table[id].scriptRefCount == 0 && table[id].refCount)
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{
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Con::errorf("removeTaggedString failed! Ref count is already 0 for string: %s", table[id].string);
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return;
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}
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if(--table[id].scriptRefCount)
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return;
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if(table[id].refCount)
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return;
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}
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// unlink first:
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U32 prev = table[id].prevLink;
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U32 next = table[id].link;
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if(next)
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table[next].prevLink = prev;
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if(prev)
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table[prev].link = next;
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else
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firstValid = next;
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// remove it from the hash table
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U32 hash = _StringTable::hashString(table[id].string);
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U32 bucket = hash % HashTableSize;
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for(U32 *walk = &hashTable[bucket];*walk; walk = &table[*walk].next)
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{
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if(*walk == id)
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{
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*walk = table[id].next;
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break;
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}
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}
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table[id].next = firstFree;
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firstFree = id;
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}
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void NetStringTable::repack()
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{
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DataChunker *newAllocator = new DataChunker(DataChunkerSize);
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for(U32 walk = firstValid; walk; walk = table[walk].link)
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{
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const char *prevStr = table[walk].string;
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dsize_t prevStrLen = dStrlen(prevStr) + 1;
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table[walk].string = (char *) newAllocator->alloc(prevStrLen);
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dStrcpy(table[walk].string, prevStr, prevStrLen);
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}
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delete allocator;
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allocator = newAllocator;
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}
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void NetStringTable::create()
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{
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AssertFatal(gNetStringTable == NULL, "Error, calling NetStringTable::create twice.");
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gNetStringTable = new NetStringTable();
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}
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void NetStringTable::destroy()
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{
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AssertFatal(gNetStringTable != NULL, "Error, not calling NetStringTable::create.");
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delete gNetStringTable;
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gNetStringTable = NULL;
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}
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void NetStringTable::expandString(NetStringHandle &inString, char *buf, U32 bufSize, U32 argc, const char **argv)
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{
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buf[0] = StringTagPrefixByte;
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dSprintf(buf + 1, bufSize - 1, "%d ", inString.getIndex());
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const char *string = inString.getString();
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if (string != NULL) {
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U32 index = dStrlen(buf);
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while(index < bufSize)
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{
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char c = *string++;
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if(c == '%')
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{
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c = *string++;
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if(c >= '1' && c <= '9')
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{
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U32 strIndex = c - '1';
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if(strIndex >= argc)
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continue;
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// start copying out of arg index
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const char *copy = argv[strIndex];
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// skip past any tags:
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if(*copy == StringTagPrefixByte)
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{
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while(*copy && *copy != ' ')
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copy++;
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if(*copy)
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copy++;
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}
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while(*copy && index < bufSize)
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buf[index++] = *copy++;
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continue;
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}
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}
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buf[index++] = c;
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if(!c)
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break;
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}
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buf[bufSize - 1] = 0;
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} else {
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dStrcat(buf, "<NULL>", bufSize);
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}
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}
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#ifdef TORQUE_DEBUG
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void NetStringTable::dumpToConsole()
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{
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U32 count = 0;
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S32 maxIndex = -1;
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for ( U32 i = 0; i < size; i++ )
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{
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if ( table[i].refCount > 0 || table[i].scriptRefCount > 0)
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{
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Con::printf( "%d: \"%c%s%c\" REF: %d", i, 0x10, table[i].string, 0x11, table[i].refCount );
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if ( maxIndex == -1 || table[i].refCount > table[maxIndex].refCount )
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maxIndex = i;
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count++;
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}
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}
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Con::printf( ">> STRINGS: %d MAX REF COUNT: %d \"%c%s%c\" <<",
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count,
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( maxIndex == -1 ) ? 0 : table[maxIndex].refCount,
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0x10,
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( maxIndex == -1 ) ? "" : table[maxIndex].string,
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0x11 );
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}
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#endif // DEBUG
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DefineEngineFunction( dumpNetStringTable, void, (),,
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"@brief Dump the current contents of the networked string table to the console.\n\n"
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"The results are returned in three columns. The first column is the network string ID. "
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"The second column is the string itself. The third column is the reference count to the "
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"network string.\n\n"
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"@note This function is available only in debug builds.\n\n"
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"@ingroup Networking" )
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{
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#ifdef TORQUE_DEBUG
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gNetStringTable->dumpToConsole();
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#endif
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}
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