Torque3D/Templates/BaseGame/game/data/pbr/levels/PbrMatTest.mis
Areloch a1ecc98c87 Corrected probe init'ing so they don't fight for the cubemap idx order
Also correct deleting behavior so it updates indicies when a probe is removed
Updated forward lighting to utilize the same math as deferred
2019-06-30 23:04:16 -05:00

319 lines
9.4 KiB
Text

//--- OBJECT WRITE BEGIN ---
new Scene(PbrMatTestLevel) {
canSave = "1";
canSaveDynamicFields = "1";
isSubScene = "0";
isEditing = "0";
isDirty = "0";
cdTrack = "2";
CTF_scoreLimit = "5";
Enabled = "1";
musicTrack = "lush";
new LevelInfo(TheLevelInfo) {
nearClip = "0.1";
visibleDistance = "1000";
visibleGhostDistance = "0";
decalBias = "0.0015";
fogColor = "0.6 0.6 0.7 1";
fogDensity = "0";
fogDensityOffset = "700";
fogAtmosphereHeight = "0";
canvasClearColor = "0 0 0 255";
ambientLightBlendPhase = "1";
ambientLightBlendCurve = "0 0 -1 -1";
soundAmbience = "AudioAmbienceDefault";
soundDistanceModel = "Linear";
canSave = "1";
canSaveDynamicFields = "1";
desc0 = "PBR Mat Test";
Enabled = "1";
LevelName = "A PBR Mat test";
};
new SkyBox(theSky) {
Material = "HdrSky";
drawBottom = "1";
fogBandHeight = "0";
position = "-10.0787 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
canSave = "1";
canSaveDynamicFields = "1";
};
new Sun(theSun) {
azimuth = "15";
elevation = "160";
color = "1 1 1 1";
ambient = "0 0 0 1";
brightness = "2";
castShadows = "1";
staticRefreshFreq = "250";
dynamicRefreshFreq = "8";
coronaEnabled = "1";
coronaMaterial = "Corona_Mat";
coronaScale = "0.5";
coronaTint = "1 1 1 1";
coronaUseLightColor = "1";
flareScale = "1";
attenuationRatio = "0 1 1";
shadowType = "PSSM";
texSize = "1024";
overDarkFactor = "2000 1000 500 100";
shadowDistance = "400";
shadowSoftness = "0.15";
numSplits = "4";
logWeight = "0.91";
fadeStartDistance = "0";
lastSplitTerrainOnly = "0";
representedInLightmap = "0";
shadowDarkenColor = "0 0 0 -1";
includeLightmappedGeometryInShadow = "0";
position = "4.38005 139.658 -22.3993";
rotation = "1 0 0 0";
scale = "1 1 1";
canSave = "1";
canSaveDynamicFields = "1";
direction = "1 1 -1";
};
new ConvexShape() {
Material = "Grid512_OrangeLines_Mat";
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
canSave = "1";
canSaveDynamicFields = "1";
surfaceTexture = "Floor_Material";
surface = "0 0 0 1 0 0 0.5 1 0 0 1 1 0 1 1";
surface = "0 1 0 0 0 0 -0.5 1 0 0 1 1 0 1 1";
surface = "0.707107 0 0 0.707107 0 4 0 1 0 0 1 1 0 1 1";
surface = "0 0.707107 -0.707107 0 0 -4 -2.27374e-13 1 0 0 1 1 0 1 1";
surface = "0.5 0.5 -0.5 0.5 -4 0 -1.49012e-08 1 0 0 1 1 0 1 1";
surface = "0.5 -0.5 0.5 0.5 4 0 -1.49012e-08 1 0 0 1 1 0 1 1";
};
new Skylight() {
Enabled = "1";
ReflectionMode = "Baked Cubemap";
position = "0 0 3.83134";
rotation = "1 0 0 0";
canSave = "1";
canSaveDynamicFields = "1";
persistentId = "658580df-7bda-11e9-9951-fcefa3e1cde4";
reflectionPath = "data/pbr/levels/PbrMatTest/probes/";
};
new TSStatic() {
shapeName = "data/pbr/shapes/material_ball.dae";
playAmbient = "1";
meshCulling = "0";
originSort = "0";
overrideColor = "0 0 0 0";
CollisionType = "Collision Mesh";
DecalType = "Collision Mesh";
allowPlayerStep = "0";
alphaFadeEnable = "0";
alphaFadeStart = "100";
alphaFadeEnd = "150";
alphaFadeInverse = "0";
renderNormals = "0";
forceDetail = "-1";
ignoreZodiacs = "0";
useGradientRange = "0";
gradientRange = "0 180";
invertGradientRange = "0";
position = "-3.10269 2.20492 0.947531";
rotation = "1 0 0 0";
scale = "0.5 0.5 0.5";
canSave = "1";
canSaveDynamicFields = "1";
};
new TSStatic() {
shapeName = "data/pbr/shapes/material_ball.dae";
skin = "gold";
playAmbient = "1";
meshCulling = "0";
originSort = "0";
overrideColor = "0 0 0 0";
CollisionType = "Collision Mesh";
DecalType = "Collision Mesh";
allowPlayerStep = "0";
alphaFadeEnable = "0";
alphaFadeStart = "100";
alphaFadeEnd = "150";
alphaFadeInverse = "0";
renderNormals = "0";
forceDetail = "-1";
ignoreZodiacs = "0";
useGradientRange = "0";
gradientRange = "0 180";
invertGradientRange = "0";
position = "-1.91868 2.20492 0.947528";
rotation = "1 0 0 0";
scale = "0.5 0.5 0.5";
canSave = "1";
canSaveDynamicFields = "1";
};
new TSStatic() {
shapeName = "data/pbr/shapes/material_ball.dae";
skin = "copper";
playAmbient = "1";
meshCulling = "0";
originSort = "0";
overrideColor = "0 0 0 0";
CollisionType = "Collision Mesh";
DecalType = "Collision Mesh";
allowPlayerStep = "0";
alphaFadeEnable = "0";
alphaFadeStart = "100";
alphaFadeEnd = "150";
alphaFadeInverse = "0";
renderNormals = "0";
forceDetail = "-1";
ignoreZodiacs = "0";
useGradientRange = "0";
gradientRange = "0 180";
invertGradientRange = "0";
position = "-0.819604 2.20492 0.977285";
rotation = "1 0 0 0";
scale = "0.5 0.5 0.5";
canSave = "1";
canSaveDynamicFields = "1";
};
new TSStatic() {
shapeName = "data/pbr/shapes/material_ball.dae";
skin = "plastic";
playAmbient = "1";
meshCulling = "0";
originSort = "0";
overrideColor = "0 0 0 0";
CollisionType = "Collision Mesh";
DecalType = "Collision Mesh";
allowPlayerStep = "0";
alphaFadeEnable = "0";
alphaFadeStart = "100";
alphaFadeEnd = "150";
alphaFadeInverse = "0";
renderNormals = "0";
forceDetail = "-1";
ignoreZodiacs = "0";
useGradientRange = "0";
gradientRange = "0 180";
invertGradientRange = "0";
position = "2.8688 2.3549 0.977288";
rotation = "1 0 0 0";
scale = "0.5 0.5 0.5";
canSave = "1";
canSaveDynamicFields = "1";
};
new TSStatic() {
shapeName = "data/pbr/shapes/material_ball.dae";
skin = "iron";
playAmbient = "1";
meshCulling = "0";
originSort = "0";
overrideColor = "0 0 0 0";
CollisionType = "Collision Mesh";
DecalType = "Collision Mesh";
allowPlayerStep = "0";
alphaFadeEnable = "0";
alphaFadeStart = "100";
alphaFadeEnd = "150";
alphaFadeInverse = "0";
renderNormals = "0";
forceDetail = "-1";
ignoreZodiacs = "0";
useGradientRange = "0";
gradientRange = "0 180";
invertGradientRange = "0";
position = "1.66923 2.29015 0.977288";
rotation = "1 0 0 0";
scale = "0.5 0.5 0.5";
canSave = "1";
canSaveDynamicFields = "1";
};
new TSStatic() {
shapeName = "data/pbr/shapes/material_ball.dae";
skin = "greasy";
playAmbient = "1";
meshCulling = "0";
originSort = "0";
overrideColor = "0 0 0 0";
CollisionType = "Collision Mesh";
DecalType = "Collision Mesh";
allowPlayerStep = "0";
alphaFadeEnable = "0";
alphaFadeStart = "100";
alphaFadeEnd = "150";
alphaFadeInverse = "0";
renderNormals = "0";
forceDetail = "-1";
ignoreZodiacs = "0";
useGradientRange = "0";
gradientRange = "0 180";
invertGradientRange = "0";
position = "0.354187 2.1709 0.977288";
rotation = "1 0 0 0";
scale = "0.5 0.5 0.5";
canSave = "1";
canSaveDynamicFields = "1";
};
new ConvexShape() {
Material = "Grid_512_Orange";
position = "-0.957664 -2.14584 1.3379";
rotation = "1 0 0 0";
scale = "1 1 1";
canSave = "1";
canSaveDynamicFields = "1";
surface = "0 0 0 1 0 0 0.837898 0 0 0 1 1 0 1 1";
surface = "0 1 0 0 0 0 -0.837898 0 0 0 1 1 0 1 1";
surface = "0.707107 0 0 0.707106 0 0.847632 0 0 0 0 1 1 0 1 1";
surface = "0 0.707107 -0.707107 0 0 -0.847632 0 0 0 0 1 1 0 1 1";
surface = "0.5 0.5 -0.5 0.5 -0.412576 0 -1.53859e-07 0 0 0 1 1 0 1 1";
surface = "0.5 -0.5 0.5 0.5 0.412576 0 -1.53859e-07 0 0 0 1 1 0 1 1";
};
new BoxEnvironmentProbe() {
Enabled = "1";
refOffset = "0 0 0";
refScale = "10 10 10";
ReflectionMode = "Baked Cubemap";
position = "-0.0463406 0.0380459 2.23039";
rotation = "1 0 0 0";
scale = "10 10 10";
canSave = "1";
canSaveDynamicFields = "1";
persistentId = "29579d61-9b0f-11e9-b718-be72e303d0f8";
attenuation = "1";
};
new PointLight() {
radius = "5";
isEnabled = "1";
color = "1 1 1 1";
brightness = "1";
castShadows = "0";
staticRefreshFreq = "250";
dynamicRefreshFreq = "8";
priority = "1";
animate = "1";
animationPeriod = "1";
animationPhase = "1";
flareScale = "1";
attenuationRatio = "0 1 1";
shadowType = "DualParaboloidSinglePass";
texSize = "512";
overDarkFactor = "2000 1000 500 100";
shadowDistance = "400";
shadowSoftness = "0.15";
numSplits = "1";
logWeight = "0.91";
fadeStartDistance = "0";
lastSplitTerrainOnly = "0";
representedInLightmap = "0";
shadowDarkenColor = "0 0 0 -1";
includeLightmappedGeometryInShadow = "0";
position = "0.110554 -2.2668 1.41582";
rotation = "1 0 0 0";
canSave = "1";
canSaveDynamicFields = "1";
};
};
//--- OBJECT WRITE END ---