Torque3D/Templates/BaseGame
AzaezelX e7ccc362e2 looks like arrayObjects return count() as size+1;
one of these days should really do a consistency pass on those...
2019-10-06 11:08:49 -05:00
..
game looks like arrayObjects return count() as size+1; 2019-10-06 11:08:49 -05:00
source Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
BaseGame.cmake Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cleanShaders.bat Adjusted init'ing logic to defer to project settings for the name of the play gui and mainMenu gui instead of hardcoding them 2019-08-07 01:27:39 -05:00
cleanShaders.command Adjusted init'ing logic to defer to project settings for the name of the play gui and mainMenu gui instead of hardcoding them 2019-08-07 01:27:39 -05:00
DeleteCachedDTSs.bat Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
DeleteCachedDTSs.command Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
DeleteDSOs.bat Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
DeleteDSOs.command Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
DeletePrefs.bat Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
DeletePrefs.command Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
thumb.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00