Torque3D/Templates/BaseGame/game/core
2017-03-27 00:36:23 -05:00
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console Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
fonts Adds some basic, common materials to the editor so some starting point is always on-hand, as well as hook the BlankRoom starting editor level up to use them. 2017-02-27 22:46:17 -06:00
gfxData Fixed up the GL side, and tweaked some shader pathing to not cause issues with the new common shader placement. 2017-03-05 01:19:21 -06:00
gfxprofile Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
images Adds some basic, common materials to the editor so some starting point is always on-hand, as well as hook the BlankRoom starting editor level up to use them. 2017-02-27 22:46:17 -06:00
lighting Fixed up the GL side, and tweaked some shader pathing to not cause issues with the new common shader placement. 2017-03-05 01:19:21 -06:00
postFX Fixed up the GL side, and tweaked some shader pathing to not cause issues with the new common shader placement. 2017-03-05 01:19:21 -06:00
sfx Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
shaders Fixed up the GL side, and tweaked some shader pathing to not cause issues with the new common shader placement. 2017-03-05 01:19:21 -06:00
audio.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
canvas.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cursor.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
globals.cs Fixed up the GL side, and tweaked some shader pathing to not cause issues with the new common shader placement. 2017-03-05 01:19:21 -06:00
helperFunctions.cs Re-adds some bits from the old templates that were missed when doing the BaseGame template. 2017-03-26 17:53:01 -05:00
lighting.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
main.cs Additional cleanup and add-in of files that were missed. 2017-03-27 00:36:23 -05:00
oculusVR.cs Re-adds some bits from the old templates that were missed when doing the BaseGame template. 2017-03-26 17:53:01 -05:00
oculusVROverlay.gui Re-adds some bits from the old templates that were missed when doing the BaseGame template. 2017-03-26 17:53:01 -05:00
parseArgs.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
postFx.cs Fixed up the GL side, and tweaked some shader pathing to not cause issues with the new common shader placement. 2017-03-05 01:19:21 -06:00
profiles.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
renderManager.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00