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console
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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fonts
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Adds some basic, common materials to the editor so some starting point is always on-hand, as well as hook the BlankRoom starting editor level up to use them.
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2017-02-27 22:46:17 -06:00 |
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gfxData
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Fixed up the GL side, and tweaked some shader pathing to not cause issues with the new common shader placement.
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2017-03-05 01:19:21 -06:00 |
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gfxprofile
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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images
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Adds some basic, common materials to the editor so some starting point is always on-hand, as well as hook the BlankRoom starting editor level up to use them.
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2017-02-27 22:46:17 -06:00 |
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lighting
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Fixed up the GL side, and tweaked some shader pathing to not cause issues with the new common shader placement.
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2017-03-05 01:19:21 -06:00 |
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postFX
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Fixed up the GL side, and tweaked some shader pathing to not cause issues with the new common shader placement.
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2017-03-05 01:19:21 -06:00 |
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sfx
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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shaders
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Fixed up the GL side, and tweaked some shader pathing to not cause issues with the new common shader placement.
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2017-03-05 01:19:21 -06:00 |
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audio.cs
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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canvas.cs
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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cursor.cs
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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globals.cs
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Fixed up the GL side, and tweaked some shader pathing to not cause issues with the new common shader placement.
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2017-03-05 01:19:21 -06:00 |
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helperFunctions.cs
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Re-adds some bits from the old templates that were missed when doing the BaseGame template.
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2017-03-26 17:53:01 -05:00 |
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lighting.cs
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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main.cs
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Additional cleanup and add-in of files that were missed.
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2017-03-27 00:36:23 -05:00 |
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oculusVR.cs
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Re-adds some bits from the old templates that were missed when doing the BaseGame template.
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2017-03-26 17:53:01 -05:00 |
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oculusVROverlay.gui
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Re-adds some bits from the old templates that were missed when doing the BaseGame template.
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2017-03-26 17:53:01 -05:00 |
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parseArgs.cs
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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postFx.cs
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Fixed up the GL side, and tweaked some shader pathing to not cause issues with the new common shader placement.
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2017-03-05 01:19:21 -06:00 |
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profiles.cs
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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renderManager.cs
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |