Torque3D/Templates/BaseGame/game
AzaezelX b1f118898e add TypeHints for inspector viewing
typehints operate as an additional label for a given class in the inspector, allowing one to specify what class-entry to use as a tag
examples: Prefab displays prefab filename
TSStatic displays the used shape asset name
SFXEmitter displays the played sound asset
GameBase derivatives display the datablock used
2023-05-23 12:35:07 -05:00
..
core Reverse depth & 32F buffer format 2023-04-14 20:13:28 -06:00
data Adds a Prototyping datablock for a pick-up able item 2023-03-18 14:56:47 -05:00
tools add TypeHints for inspector viewing 2023-05-23 12:35:07 -05:00
main.tscript.in Update main.tscript.in 2022-09-29 11:58:36 -05:00
runTests.tscript Cleanup and improve 2023-04-06 15:28:09 +02:00
Template.torsion.exports Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00