mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
1) add sdl token for referencing the parent directory of the aplication bundle when determining the root dir 2) shape and mateiral asset macro corrections for a few stray ## redundencies (space, ->, . ect are all conidered token sperators in and of themselves)
23 lines
696 B
XML
23 lines
696 B
XML
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>English</string>
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<key>CFBundleExecutable</key>
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<string>${EXECUTABLE_NAME}</string>
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<key>CFBundleIconFile</key>
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<string>torque</string>
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<key>CFBundleIdentifier</key>
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<string>com.torque3d.${EXECUTABLE_NAME}</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleVersion</key>
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<string>1.0</string>
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<key>SDL_FILESYSTEM_BASE_DIR_TYPE</key>
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<string>parent</string>
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</dict>
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</plist>
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