..
GLSL
Added check for when getting the Detail feature's output, to validate if we have the foliage feature, which was causing a stomp on the required float4 texCoord for the foliage featuer to work right
2019-10-03 23:46:53 -05:00
HLSL
Added check for when getting the Detail feature's output, to validate if we have the foliage feature, which was causing a stomp on the required float4 texCoord for the foliage featuer to work right
2019-10-03 23:46:53 -05:00
conditionerFeature.cpp
Fix GLSL out fragment shader color.
2014-11-30 05:32:40 +01:00
conditionerFeature.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
customShaderFeature.cpp
linux followup work by tim
2019-08-21 03:12:54 -05:00
customShaderFeature.h
linux followup work by tim
2019-08-21 03:12:54 -05:00
featureMgr.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
featureMgr.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
featureSet.cpp
Corrected FeatureSet::getNextFeatureIndex and ShaderFeature::getProcessIndex signed mismatch.
2016-02-21 15:10:58 +10:00
featureSet.h
Corrected FeatureSet::getNextFeatureIndex and ShaderFeature::getProcessIndex signed mismatch.
2016-02-21 15:10:58 +10:00
featureType.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
featureType.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
langElement.cpp
Initial implementation of Custom Shader Features
2019-05-17 01:20:19 -05:00
langElement.h
Removes Direct3D9 functionality.
2017-05-28 16:51:31 -05:00
shaderComp.cpp
Hardware Skinning Support
2016-08-21 01:43:30 +01:00
shaderComp.h
Hardware Skinning Support
2016-08-21 01:43:30 +01:00
shaderDependency.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
shaderDependency.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
shaderFeature.cpp
Direct3D11 Engine/source changes
2016-03-20 21:52:11 +10:00
shaderFeature.h
Reordering initialization methods #1912
2017-04-19 14:02:45 -04:00
shaderGen.cpp
Merge branch 'CustomShaderFeaturesPR' of https://github.com/Areloch/Torque3D into alpha40Macwork
2019-05-22 23:36:15 -05:00
shaderGen.h
Initial implementation of Custom Shader Features
2019-05-17 01:20:19 -05:00
shaderGenVars.cpp
from user Ewyncat: adds invcameratrans, cameratoscrren, and screentocamera postfx and shader matrix interfaces.
2019-09-06 14:25:17 -05:00
shaderGenVars.h
from user Ewyncat: adds invcameratrans, cameratoscrren, and screentocamera postfx and shader matrix interfaces.
2019-09-06 14:25:17 -05:00
shaderOp.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
shaderOp.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00