mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-14 04:03:46 +00:00
Fixed up forward IBL Reimplemented old forward light shader code as a baseline so it can be updated to new PBR math |
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| .. | ||
| core | ||
| data | ||
| tools | ||
| main.cs.in | ||
| runTests.cs | ||
| Template.torsion.exports | ||