Torque3D/Engine/source/T3D/vehicles
Daniel Buckmaster e3cb30bb1d Added steering return to Vehicle.
It happens in Vehicle::updateMove so it can apply to all vehicle
subclasses. It is applied to both x and y steering.
2012-10-03 07:23:47 +10:00
..
flyingVehicle.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
flyingVehicle.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiSpeedometer.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
hoverVehicle.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
hoverVehicle.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
vehicle.cpp Added steering return to Vehicle. 2012-10-03 07:23:47 +10:00
vehicle.h Added steering centre members to VehicleData. 2012-10-02 21:02:42 +10:00
vehicleBlocker.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
vehicleBlocker.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
wheeledVehicle.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
wheeledVehicle.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00