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It happens in Vehicle::updateMove so it can apply to all vehicle subclasses. It is applied to both x and y steering. |
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|---|---|---|
| .. | ||
| flyingVehicle.cpp | ||
| flyingVehicle.h | ||
| guiSpeedometer.cpp | ||
| hoverVehicle.cpp | ||
| hoverVehicle.h | ||
| vehicle.cpp | ||
| vehicle.h | ||
| vehicleBlocker.cpp | ||
| vehicleBlocker.h | ||
| wheeledVehicle.cpp | ||
| wheeledVehicle.h | ||