Torque3D/Templates/BaseGame/game/tools/navEditor
AzaezelX 9b2ccb8bd5 fix controller autoasignment script
the navmesh editor will try and bolt on an aicontroller initially referencing a datablock.aiControllerData for any given thing clicked on.
make sure if you saved a file with one still referenced, it wont try to use the old one
2025-05-14 10:17:55 -05:00
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images Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
CreateNewNavMeshDlg.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
CreateNewNavMeshDlg.gui lotsa fixes. 2021-05-04 21:18:15 -04:00
done.wav Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
ENavEditorSettingsPage.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
main.tscript put AIPlayer support back, and it as the default class to spawn 2025-04-20 15:29:26 -05:00
navEditor.tscript fix controller autoasignment script 2025-05-14 10:17:55 -05:00
NavEditorConsoleDlg.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
NavEditorConsoleDlg.gui lotsa fixes. 2021-05-04 21:18:15 -04:00
NavEditorGui, EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
NavEditorGui.gui fix nav editor stop comand 2025-04-28 12:49:48 -05:00
NavEditorSettingsTab.gui Streamlined baseUI profiles 2023-12-18 23:49:13 -06:00
NavEditorToolbar,EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
NavEditorToolbar.gui gui types using image_asset 2025-01-23 22:12:57 +00:00