mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
74 lines
1.8 KiB
C++
74 lines
1.8 KiB
C++
#include "ts/assimp/assimpShapeLoader.h"
|
|
|
|
#include "console/console.h"
|
|
#include "core/stream/fileStream.h"
|
|
#include "core/stringTable.h"
|
|
#include "math/mathIO.h"
|
|
#include "ts/tsShape.h"
|
|
#include "ts/tsShapeInstance.h"
|
|
#include "materials/materialManager.h"
|
|
#include "console/persistenceManager.h"
|
|
#include "ts/assimp/assimpAppMaterial.h"
|
|
#include "ts/assimp/assimpAppSequence.h"
|
|
#include "ts/assimp/assimpAppNode.h"
|
|
|
|
AssimpAppSequence::AssimpAppSequence(aiAnimation *a) :
|
|
seqStart(0.0f),
|
|
mAnim(a)
|
|
{
|
|
mSequenceName = mAnim->mName.C_Str();
|
|
if (mSequenceName.isEmpty())
|
|
mSequenceName = "ambient";
|
|
Con::printf("\n[Assimp] Adding %s animation", mSequenceName.c_str());
|
|
|
|
fps = (mAnim->mTicksPerSecond > 0) ? mAnim->mTicksPerSecond : 30.0f;
|
|
|
|
U32 maxKeys = 0;
|
|
F32 maxEndTime = 0;
|
|
F32 minFrameTime = 100000.0f;
|
|
// Detect the frame rate (minimum time between keyframes) and max sequence time
|
|
for (U32 i = 0; i < mAnim->mNumChannels; ++i)
|
|
{
|
|
aiNodeAnim *nodeAnim = mAnim->mChannels[i];
|
|
maxKeys = getMax(maxKeys, nodeAnim->mNumPositionKeys);
|
|
maxKeys = getMax(maxKeys, nodeAnim->mNumRotationKeys);
|
|
maxKeys = getMax(maxKeys, nodeAnim->mNumScalingKeys);
|
|
|
|
maxEndTime = getMax(maxEndTime, (F32)maxKeys);
|
|
}
|
|
|
|
seqEnd = maxEndTime;
|
|
|
|
}
|
|
|
|
AssimpAppSequence::~AssimpAppSequence()
|
|
{
|
|
}
|
|
|
|
void AssimpAppSequence::setActive(bool active)
|
|
{
|
|
if (active)
|
|
{
|
|
AssimpAppNode::sActiveSequence = mAnim;
|
|
AssimpAppNode::sTimeMultiplier = mTimeMultiplier;
|
|
}
|
|
else
|
|
{
|
|
if (AssimpAppNode::sActiveSequence == mAnim)
|
|
AssimpAppNode::sActiveSequence = NULL;
|
|
}
|
|
}
|
|
|
|
U32 AssimpAppSequence::getFlags() const
|
|
{
|
|
return TSShape::Cyclic;
|
|
}
|
|
F32 AssimpAppSequence::getPriority() const
|
|
{
|
|
return 5;
|
|
}
|
|
F32 AssimpAppSequence::getBlendRefTime() const
|
|
{
|
|
return -1.0f;
|
|
}
|