Torque3D/Engine/source/afx/afxEffectDefs.h
2017-07-26 19:38:34 +01:00

115 lines
3 KiB
C++

//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
// Copyright (C) 2015 Faust Logic, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
#ifndef _AFX_EFFECT_DEFS_H_
#define _AFX_EFFECT_DEFS_H_
#include "afx/arcaneFX.h"
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
// afxEffectBASE
class afxEffectDefs
{
public:
enum
{
MAX_EFFECTS_PER_PHRASE = 1023,
EFFECTS_PER_PHRASE_BITS = 10
};
// effect networking
enum
{
SERVER_ONLY = BIT(0),
SCOPE_ALWAYS = BIT(1),
GHOSTABLE = BIT(2),
CLIENT_ONLY = BIT(3),
SERVER_AND_CLIENT = BIT(4)
};
// effect condititons
enum
{
DISABLED = BIT(0),
ENABLED = BIT(1),
FAILING = BIT(2),
ALIVE = ENABLED,
DEAD = DISABLED,
DYING = FAILING,
//
IMPACTED_SOMETHING = BIT(31),
IMPACTED_TARGET = BIT(30),
IMPACTED_PRIMARY = BIT(29),
IMPACT_IN_WATER = BIT(28),
CASTER_IN_WATER = BIT(27),
};
enum
{
REQUIRES_STOP = BIT(0),
RUNS_ON_SERVER = BIT(1),
RUNS_ON_CLIENT = BIT(2),
};
enum
{
MAX_XFM_MODIFIERS = 32,
INFINITE_LIFETIME = (24*60*60)
};
enum
{
POINT_CONSTRAINT,
TRANSFORM_CONSTRAINT,
OBJECT_CONSTRAINT,
CAMERA_CONSTRAINT,
OBJECT_CONSTRAINT_SANS_OBJ,
OBJECT_CONSTRAINT_SANS_SHAPE,
UNDEFINED_CONSTRAINT_TYPE
};
enum
{
DIRECT_DAMAGE,
DAMAGE_OVER_TIME,
AREA_DAMAGE
};
enum
{
TIMING_DELAY = BIT(0),
TIMING_LIFETIME = BIT(1),
TIMING_FADE_IN = BIT(2),
TIMING_FADE_OUT = BIT(3),
TIMING_BITS = 2
};
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
#endif // _AFX_EFFECT_DEFS_H_