mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-21 13:14:46 +00:00
68 lines
2.4 KiB
C++
68 lines
2.4 KiB
C++
//-----------------------------------------------------------------------------
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// Copyright (c) 2013 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _TAML_BINARYREADER_H_
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#define _TAML_BINARYREADER_H_
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#ifndef _TDICTIONARY_H_
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#include "core/util/tDictionary.h"
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#endif
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#ifndef _TAML_H_
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#include "persistence/taml/taml.h"
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#endif
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//-----------------------------------------------------------------------------
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/// @ingroup tamlGroup
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/// @see tamlGroup
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class TamlBinaryReader
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{
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public:
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TamlBinaryReader( Taml* pTaml ) :
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mpTaml( pTaml )
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{
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}
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virtual ~TamlBinaryReader() {}
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/// Read.
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SimObject* read( FileStream& stream );
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private:
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Taml* mpTaml;
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typedef HashTable<SimObjectId, SimObject*> typeObjectReferenceHash;
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typeObjectReferenceHash mObjectReferenceMap;
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private:
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void resetParse( void );
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SimObject* parseElement( Stream& stream, const U32 versionId );
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void parseAttributes( Stream& stream, SimObject* pSimObject, const U32 versionId );
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void parseChildren( Stream& stream, TamlCallbacks* pCallbacks, SimObject* pSimObject, const U32 versionId );
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void parseCustomElements( Stream& stream, TamlCallbacks* pCallbacks, TamlCustomNodes& customNodes, const U32 versionId );
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void parseCustomNode( Stream& stream, TamlCustomNode* pCustomNode, const U32 versionId );
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};
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#endif // _TAML_BINARYREADER_H_
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