mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 12:44:46 +00:00
79 lines
2.9 KiB
C++
79 lines
2.9 KiB
C++
|
|
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
|
// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
|
|
// Copyright (C) 2015 Faust Logic, Inc.
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//
|
|
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
|
|
|
#include <typeinfo>
|
|
#include "afx/arcaneFX.h"
|
|
|
|
#include "afx/afxEffectDefs.h"
|
|
#include "afx/afxEffectWrapper.h"
|
|
#include "afx/afxChoreographer.h"
|
|
|
|
struct sgLightObjectData : public GameBaseData
|
|
{
|
|
typedef GameBaseData Parent;
|
|
DECLARE_CONOBJECT(sgLightObjectData);
|
|
DECLARE_CATEGORY("AFX");
|
|
};
|
|
|
|
IMPLEMENT_CO_DATABLOCK_V1(sgLightObjectData);
|
|
|
|
ConsoleDocClass( sgLightObjectData,
|
|
"@brief Allows legacy sgLightObjectData datablocks to appear in scripts.\n\n"
|
|
|
|
"@ingroup afxMisc\n"
|
|
"@ingroup AFX\n"
|
|
"@ingroup Datablocks\n"
|
|
);
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
|
|
|
class afxEA_TLKLightDesc : public afxEffectAdapterDesc, public afxEffectDefs
|
|
{
|
|
static afxEA_TLKLightDesc desc;
|
|
|
|
public:
|
|
virtual bool testEffectType(const SimDataBlock*) const;
|
|
virtual bool requiresStop(const afxEffectWrapperData*, const afxEffectTimingData&) const;
|
|
virtual bool runsOnServer(const afxEffectWrapperData*) const { return false; }
|
|
virtual bool runsOnClient(const afxEffectWrapperData*) const { return true; }
|
|
|
|
virtual afxEffectWrapper* create() const { return 0; }
|
|
};
|
|
|
|
afxEA_TLKLightDesc afxEA_TLKLightDesc::desc;
|
|
|
|
//class sgUniversalStaticLightData;
|
|
|
|
bool afxEA_TLKLightDesc::testEffectType(const SimDataBlock* db) const
|
|
{
|
|
return (typeid(sgLightObjectData) == typeid(*db));
|
|
}
|
|
|
|
bool afxEA_TLKLightDesc::requiresStop(const afxEffectWrapperData* ew, const afxEffectTimingData& timing) const
|
|
{
|
|
return (timing.lifetime < 0);
|
|
}
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|