Torque3D/Tools/CMake/modules/openal.cmake
2022-05-17 20:42:35 -04:00

31 lines
1.4 KiB
CMake

# Bullet module
option(TORQUE_SFX_OPENAL "Use OpenAL SFX" ON)
if(TORQUE_SFX_OPENAL)
message("Enabling OpenAL Module")
file(GLOB TORQUE_OPENAL_SOURCES "${CMAKE_SOURCE_DIR}/Engine/source/sfx/openal/*.cpp")
if (APPLE)
file(GLOB TORQUE_OPENAL_MAC_SOURCES "${CMAKE_SOURCE_DIR}/Engine/source/sfx/openal/mac/*.cpp")
set(TORQUE_OPENAL_SOURCES ${TORQUE_OPENAL_SOURCES} ${TORQUE_OPENAL_MAC_SOURCES})
elseif (WIN32)
file(GLOB TORQUE_OPENAL_WIN_SOURCES "${CMAKE_SOURCE_DIR}/Engine/source/sfx/openal/win32/*.cpp")
set(TORQUE_OPENAL_SOURCES ${TORQUE_OPENAL_SOURCES} ${TORQUE_OPENAL_WIN_SOURCES})
elseif (UNIX)
file(GLOB TORQUE_OPENAL_LINUX_SOURCES "${CMAKE_SOURCE_DIR}/Engine/source/sfx/openal/linux/*.cpp")
set(TORQUE_OPENAL_SOURCES ${TORQUE_OPENAL_SOURCES} ${TORQUE_OPENAL_LINUX_SOURCES})
else()
message(FATAL_ERROR "Unsupported OpenAL platform.")
endif (APPLE)
set(TORQUE_SOURCE_FILES ${TORQUE_SOURCE_FILES} ${TORQUE_OPENAL_SOURCES})
set(TORQUE_LINK_LIBRARIES ${TORQUE_LINK_LIBRARIES} OpenAL)
# Since OpenAL lives elsewhere we need to ensure it is known to Torque when providing a link to it
set(ALSOFT_EXAMPLES OFF CACHE BOOL "OpenAL Examples" FORCE)
set(ALSOFT_UPDATE_BUILD_VERSION OFF CACHE BOOL "Update build Version" UPDATE)
add_subdirectory("${CMAKE_SOURCE_DIR}/Engine/lib/openal-soft" ${CMAKE_BINARY_DIR}/temp/openal-soft EXCLUDE_FROM_ALL)
endif(TORQUE_PHYSICS_BULLET)