Torque3D/Templates/BaseGame/game/tools/materialEditor/gui
JeffR 2c999008f1 Fixes and cleans up various issues and error spam for core and tools folders
Also:
Fixes error spam about CreatorIconArray
Fixes error spam about duplicate uses of various materials
Converts a number of materials to be packed into the mat assets for cleanliness and preventing unwanted duplicate exec's
Removed some extraneous misconvert '.asset.taml' files
Fixes 'cannot compile shader' error when trying to use the viz modes
Fixed a some instances of guiControlProfiles not being actually defined
Fixed some instances of guiControlProfiles being duplicated
2022-03-17 02:43:18 -05:00
..
change-material-btn_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
change-material-btn_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
change-material-btn_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
change_material_btn_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
change_material_btn_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
change_material_btn_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cube_xNeg.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cube_xNeg_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cube_xPos.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cube_xPos_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cube_yNeg.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cube_yNeg_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cube_yPos.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cube_yPos_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cube_zNeg.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cube_zNeg_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cube_zPos.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cube_zPos_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemapBtnBorder_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubemapBtnBorder_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemapBtnBorder_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubemapBtnBorder_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemapBtnBorder_i.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubemapBtnBorder_i_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemapBtnBorder_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubemapBtnBorder_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemaped_cubepreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemaped_cubepreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubeMapEd_cubePreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubemaped_cubepreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
cubemaped_cylinderpreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemaped_cylinderpreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubemaped_cylinderpreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
cubeMapEd_previewMat.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubeMapEd_previewMat_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemaped_spherepreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemaped_spherepreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubemapEd_spherePreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubemaped_spherepreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
cubematEd_cylinderPreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubepreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubepreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubepreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
cylinderpreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cylinderpreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cylinderpreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
gridTiny2.PNG Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
gui_gridTiny2_image.asset.taml Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
guiMaterialPreviewWindow.ed.gui lotsa fixes. 2021-05-04 21:18:15 -04:00
guiMaterialPropertiesWindow.ed.gui Added fallback handling to MaterialAssets if the asset was found but the matDef was not 2021-10-28 23:52:58 -05:00
matEd_cubePreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_cylinderButt_d.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_cylinderButt_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
matEd_cylinderButt_h.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_cylinderButt_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
matEd_cylinderButt_n.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_cylinderButt_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
matEd_cylinderPreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_mappedMat.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_mappedMat_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
matEd_pyramidPreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_sphereButt_d.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_sphereButt_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
matEd_sphereButt_h.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_sphereButt_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
matEd_sphereButt_n.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_sphereButt_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
matEd_spherePreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_torusKnotPreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_torusPreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
MaterialEditorGui,EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
MaterialEditorToolbar.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
materialInstancesView.ed.gui Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
MaterialInstanceViewCtrl.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
materialSelectorIcon_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
materialSelectorIcon_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
materialSelectorIcon_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
materialSelectorIcon_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
materialSelectorIcon_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
materialSelectorIcon_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
MaterialToolbar.ed.gui Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
mesh-selector-btn_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
mesh-selector-btn_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
mesh-selector-btn_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
mesh_selector_btn_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
mesh_selector_btn_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
mesh_selector_btn_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
new-material_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
new-material_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
new-material_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
new_material_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
new_material_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
new_material_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
Profiles.ed.tscript Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
pyramidpreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
pyramidpreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
pyramidpreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
screenFaded.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
screenFaded_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
scrollBox.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
scrollBox_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
spherepreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
spherepreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
spherepreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
torusknotpreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
torusknotpreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
torusknotpreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
torusknowpreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
torusknowpreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
torusknowpreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
toruspreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
toruspreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
toruspreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
unknownImage.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
unknownImage_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
unsavedWarn.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
unsavedWarn_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav-none_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-none_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-none_i.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-none_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-sine_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-sine_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-sine_i.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-sine_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-square_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-square_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-square_i.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-square_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-triangle_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-triangle_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-triangle_i.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-triangle_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav_none_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_none_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_none_i_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_none_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_sine_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_sine_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_sine_i_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_sine_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_square_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_square_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_square_i_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_square_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_triangle_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_triangle_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_triangle_i_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_triangle_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00