Torque3D/Templates/BaseGame/game/tools/navEditor
marauder2k7 d1771756c2 updated drawmodes and rendering
DebugDraw for recast now caches the results
We now have a drawmode dropdown selector
drawmode changes come from the gui itself no longer from console values
all recast drawmodes are supported with the exception of drawmodes that add abilities like navqueries until the nav tester tool is imlpemented.
2025-07-24 14:25:02 +01:00
..
images Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
CreateNewNavMeshDlg.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
CreateNewNavMeshDlg.gui lotsa fixes. 2021-05-04 21:18:15 -04:00
done.wav Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
ENavEditorSettingsPage.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
main.tscript updated drawmodes and rendering 2025-07-24 14:25:02 +01:00
navEditor.tscript updated drawmodes and rendering 2025-07-24 14:25:02 +01:00
NavEditorConsoleDlg.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
NavEditorConsoleDlg.gui lotsa fixes. 2021-05-04 21:18:15 -04:00
NavEditorGui, EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
NavEditorGui.gui updated drawmodes and rendering 2025-07-24 14:25:02 +01:00
NavEditorSettingsTab.gui Streamlined baseUI profiles 2023-12-18 23:49:13 -06:00
NavEditorToolbar,EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
NavEditorToolbar.gui gui types using image_asset 2025-01-23 22:12:57 +00:00