Torque3D/Engine/source/core/tokenizer.h
2012-09-19 11:15:01 -04:00

110 lines
3 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifndef _TOKENIZER_H_
#define _TOKENIZER_H_
//Includes
#ifndef _PLATFORM_H_
#include "platform/platform.h"
#endif
#ifndef _STREAM_H_
#include "core/stream/stream.h"
#endif
#ifndef _TVECTOR_H_
#include "core/util/tVector.h"
#endif
class SizedStream;
class Tokenizer
{
public:
enum
{
MaxTokenSize = 1023
};
private:
char mFileName[1024];
char* mpBuffer;
U32 mBufferSize;
S32 mCurrPos;
S32 mStartPos;
bool mTokenIsQuoted;
char mCurrTokenBuffer[MaxTokenSize + 1];
bool mTokenIsCurrent;
char* mSingleTokens;
Vector<U32> mLinePositions;
public:
Tokenizer();
~Tokenizer();
bool openFile(const char* pFileName);
bool openFile(Stream* pStream);
void setBuffer(const char* buffer, U32 bufferSize);
void setSingleTokens(const char* singleTokens);
void buildLinePositions();
bool advanceToken(const bool crossLine, const bool assertAvailable = false);
bool regressToken(const bool crossLine);
bool tokenAvailable();
const char* getToken() const;
const char* getNextToken();
bool tokenICmp(const char* pCmp) const;
bool tokenIsQuoted() const { return mTokenIsQuoted; }
bool findToken(const char* pCmp);
bool findToken(U32 start, const char* pCmp);
const char* getFileName() const { return mFileName; }
U32 getLinePosition(const U32 pos, U32 lowIndex = 0, S32 highIndex = -1);
U32 getCurrentLine();
U32 getTokenLineOffset();
U32 getCurrentPos() const { return mCurrPos; }
bool setCurrentPos(U32 pos);
// Resets our active data but leaves the buffer intact
bool reset();
// Clears the buffer and resets the active data
bool clear();
bool endOfFile();
};
#endif //_TOKENIZER_H_