mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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295 lines
13 KiB
C
295 lines
13 KiB
C
/* ************************************************************************** */
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/* * * */
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/* * project : libmng * */
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/* * file : libmng_conf.h copyright (c) G.Juyn 2000-2004 * */
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/* * version : 1.0.9 * */
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/* * * */
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/* * purpose : main configuration file * */
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/* * * */
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/* * author : G.Juyn * */
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/* * * */
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/* * comment : The configuration file. Change this to include/exclude * */
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/* * the options you want or do not want in libmng. * */
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/* * * */
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/* * changes : 0.5.2 - 06/02/2000 - G.Juyn * */
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/* * - separated configuration-options into this file * */
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/* * - changed to most likely configuration (?) * */
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/* * 0.5.2 - 06/03/2000 - G.Juyn * */
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/* * - changed options to create a standard so-library * */
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/* * with everything enabled * */
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/* * 0.5.2 - 06/04/2000 - G.Juyn * */
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/* * - changed options to create a standard win32-dll * */
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/* * with everything enabled * */
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/* * * */
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/* * 0.9.2 - 08/05/2000 - G.Juyn * */
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/* * - changed file-prefixes * */
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/* * * */
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/* * 0.9.3 - 08/12/2000 - G.Juyn * */
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/* * - added workaround for faulty PhotoShop iCCP chunk * */
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/* * 0.9.3 - 09/16/2000 - G.Juyn * */
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/* * - removed trace-options from default SO/DLL builds * */
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/* * * */
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/* * 1.0.4 - 06/22/2002 - G.Juyn * */
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/* * - B526138 - returned IJGSRC6B calling convention to * */
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/* * default for MSVC * */
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/* * * */
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/* * 1.0.5 - 09/14/2002 - G.Juyn * */
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/* * - added event handling for dynamic MNG * */
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/* * - added 'supports' call to check function availability * */
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/* * * */
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/* * 1.0.6 - 06/22/2002 - G.R-P * */
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/* * - added MNG_NO_INCLUDE_JNG conditional * */
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/* * - added MNG_SKIPCHUNK_evNT conditional * */
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/* * 1.0.6 - 07/14/2002 - G.R-P * */
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/* * - added MNG_NO_SUPPORT_FUNCQUERY conditional * */
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/* * * */
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/* * 1.0.7 - 03/07/2004 - G.R-P * */
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/* * - added MNG_VERSION_QUERY_SUPPORT_ conditional * */
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/* * * */
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/* * 1.0.9 - 05/12/2004 - G.Juyn * */
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/* * - clearified MNG_BIGENDIAN_SUPPORTED conditional * */
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/* * - added MNG_LITTLEENDIAN_SUPPORTED conditional * */
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/* * * */
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/* ************************************************************************** */
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#if defined(__BORLANDC__) && defined(MNG_STRICT_ANSI)
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#pragma option -A /* force ANSI-C */
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#endif
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#ifndef _libmng_conf_h_
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#define _libmng_conf_h_
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#ifdef MNG_MOZILLA_CFG
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#include "special\mozcfg\mozlibmngconf.h"
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#endif
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/* ************************************************************************** */
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/* * * */
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/* * User-selectable compile-time options * */
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/* * * */
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/* ************************************************************************** */
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/* enable exactly one(1) of the MNG-(sub)set selectors */
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/* use this to select which (sub)set of the MNG specification you wish
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to support */
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/* generally you'll want full support as the library provides it automatically
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for you! if you're really strung on memory-requirements you can opt
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to enable less support (but it's just NOT a good idea!) */
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/* NOTE that this isn't actually implemented yet */
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#if !defined(MNG_SUPPORT_FULL) && !defined(MNG_SUPPORT_LC) && !defined(MNG_SUPPORT_VLC)
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#define MNG_SUPPORT_FULL
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/* #define MNG_SUPPORT_LC */
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/* #define MNG_SUPPORT_VLC */
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#endif
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/* ************************************************************************** */
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/* enable JPEG support if required */
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/* use this to enable the JNG support routines */
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/* this requires an external jpeg package;
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currently only IJG's jpgsrc6b is supported! */
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/* NOTE that the IJG code can be either 8- or 12-bit (eg. not both);
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so choose the one you've defined in jconfig.h; if you don't know what
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the heck I'm talking about, just leave it at 8-bit support (thank you!) */
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#ifndef MNG_NO_INCLUDE_JNG
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#ifdef MNG_SUPPORT_FULL /* full support includes JNG */
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#define MNG_SUPPORT_IJG6B
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#endif
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#ifndef MNG_SUPPORT_IJG6B
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#if defined(MNG_BUILD_SO) || defined(MNG_USE_SO) || defined(MNG_BUILD_DLL) || defined(MNG_USE_DLL)
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#define MNG_SUPPORT_IJG6B
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#endif
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#endif
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#if defined(MNG_SUPPORT_IJG6B) && !defined(MNG_SUPPORT_JPEG8) && !defined(MNG_SUPPORT_JPEG12)
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#define MNG_SUPPORT_JPEG8
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/* #define MNG_SUPPORT_JPEG12 */
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#endif
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/* The following is required to export the IJG routines from the DLL in
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the Windows-standard calling convention;
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currently this only works for Borland C++ !!! */
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#if defined(MNG_BUILD_DLL) || defined(MNG_USE_DLL)
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#if defined(MNG_SUPPORT_IJG6B) && defined(__BORLANDC__)
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#define MNG_DEFINE_JPEG_STDCALL
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#endif
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#endif
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#endif
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/* ************************************************************************** */
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/* enable required high-level functions */
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/* use this to select the high-level functions you require */
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/* if you only need to display a MNG, disable write support! */
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/* if you only need to examine a MNG, disable write & display support! */
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/* if you only need to copy a MNG, disable display support! */
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/* if you only need to create a MNG, disable read & display support! */
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/* NOTE that turning all options off will be very unuseful! */
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#if !defined(MNG_SUPPORT_READ) && !defined(MNG_SUPPORT_WRITE) && !defined(MNG_SUPPORT_DISPLAY)
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#define MNG_SUPPORT_READ
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#if defined(MNG_BUILD_SO) || defined(MNG_USE_SO) || defined(MNG_BUILD_DLL) || defined(MNG_USE_DLL)
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#define MNG_SUPPORT_WRITE
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#endif
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#define MNG_SUPPORT_DISPLAY
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#endif
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/* ************************************************************************** */
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/* enable chunk access functions */
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/* use this to select whether you need access to the individual chunks */
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/* useful if you want to examine a read MNG (you'll also need MNG_STORE_CHUNKS !)*/
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/* required if you need to create & write a new MNG! */
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#ifndef MNG_ACCESS_CHUNKS
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#if defined(MNG_BUILD_SO) || defined(MNG_USE_SO) || defined(MNG_BUILD_DLL) || defined(MNG_USE_DLL)
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#define MNG_ACCESS_CHUNKS
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#endif
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#endif
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/* ************************************************************************** */
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/* enable exactly one(1) of the color-management functionality selectors */
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/* use this to select the level of automatic color support */
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/* MNG_FULL_CMS requires the lcms (little cms) external package ! */
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/* if you want your own app (or the OS) to handle color-management
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select MNG_APP_CMS */
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#define MNG_GAMMA_ONLY
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/* #define MNG_FULL_CMS */
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/* #define MNG_APP_CMS */
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/* ************************************************************************** */
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/* enable automatic dithering */
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/* use this if you need dithering support to convert high-resolution
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images to a low-resolution output-device */
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/* NOTE that this is not supported yet */
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/* #define MNG_AUTO_DITHER */
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/* ************************************************************************** */
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/* enable whether chunks should be stored for reference later */
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/* use this if you need to examine the chunks of a MNG you have read,
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or (re-)write a MNG you have read */
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/* turn this off if you want to reduce memory-consumption */
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#ifndef MNG_STORE_CHUNKS
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#if defined(MNG_BUILD_SO) || defined(MNG_USE_SO) || defined(MNG_BUILD_DLL) || defined(MNG_USE_DLL)
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#define MNG_STORE_CHUNKS
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#endif
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#endif
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/* ************************************************************************** */
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/* enable internal memory management (if your compiler supports it) */
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/* use this if your compiler supports the 'standard' memory functions
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(calloc & free), and you want the library to use these functions and not
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bother your app with memory-callbacks */
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/* #define MNG_INTERNAL_MEMMNGMT */
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/* ************************************************************************** */
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/* enable internal tracing-functionality (manual debugging purposes) */
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/* use this if you have trouble location bugs or problems */
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/* NOTE that you'll need to specify the trace callback function! */
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/* #define MNG_SUPPORT_TRACE */
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/* ************************************************************************** */
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/* enable extended error- and trace-telltaling */
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/* use this if you need explanatory messages with errors and/or tracing */
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#if !defined(MNG_ERROR_TELLTALE) && !defined(MNG_TRACE_TELLTALE)
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#if defined(MNG_BUILD_SO) || defined(MNG_USE_SO) || defined(MNG_BUILD_DLL) || defined(MNG_USE_DLL)
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#define MNG_ERROR_TELLTALE
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#define MNG_TRACE_TELLTALE
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#endif
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#endif
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/* ************************************************************************** */
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/* enable BIG/LITTLE endian optimizations */
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/* enable BIG if you're on an architecture that supports big-endian reads
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and writes that aren't word-aligned */
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/* according to reliable sources this only works for PowerPC (bigendian mode)
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and 680x0 */
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/* enable LITTLE if you're on an architecture that supports little-endian */
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/* when in doubt leave both off !!! */
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/* #define MNG_BIGENDIAN_SUPPORTED */
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/* #define MNG_LITTLEENDIAN_SUPPORTED */
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/* ************************************************************************** */
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/* enable 'version' functions */
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#if !defined(MNG_VERSION_QUERY_SUPPORT) && \
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!defined(MNG_NO_VERSION_QUERY_SUPPORT)
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#define MNG_VERSION_QUERY_SUPPORT
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#endif
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/* enable 'supports' function */
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/* use this if you need to query the availability of functions at runtime;
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useful for apps that dynamically load the library and that need specific
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functions */
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#if !defined(MNG_NO_SUPPORT_FUNCQUERY) && !defined(MNG_SUPPORT_FUNCQUERY)
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#if defined(MNG_BUILD_SO) || defined(MNG_USE_SO) || \
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defined(MNG_BUILD_DLL) || defined(MNG_USE_DLL)
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#define MNG_SUPPORT_FUNCQUERY
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#endif
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#endif
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/* ************************************************************************** */
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/* enable dynamic MNG features */
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/* use this if you would like to have dynamic support for specifically
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designed MNGs; eg. this is useful for 'rollover' effects such as common
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on the world wide web */
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#ifndef MNG_SUPPORT_DYNAMICMNG
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#if defined(MNG_BUILD_SO) || defined(MNG_USE_SO) || defined(MNG_BUILD_DLL) || defined(MNG_USE_DLL)
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#define MNG_SUPPORT_DYNAMICMNG
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#endif
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#endif
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#ifndef MNG_SUPPORT_DYNAMICMNG
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#ifndef MNG_SKIPCHUNK_evNT
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#define MNG_SKIPCHUNK_evNT
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#endif
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#endif
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#ifdef MNG_INCLUDE_JNG
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#ifndef MNG_NO_ACCESS_JPEG
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#ifndef MNG_ACCESS_JPEG
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#define MNG_ACCESS_JPEG
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#endif
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#endif
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#endif
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#ifdef MNG_INCLUDE_ZLIB
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#ifndef MNG_NO_ACCESS_ZLIB
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#ifndef MNG_ACCESS_ZLIB
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#define MNG_ACCESS_ZLIB
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#endif
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#endif
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#endif
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/* ************************************************************************** */
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/* * * */
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/* * End of user-selectable compile-time options * */
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/* * * */
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/* ************************************************************************** */
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#endif /* _libmng_conf_h_ */
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/* ************************************************************************** */
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/* * end of file * */
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/* ************************************************************************** */
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