Torque3D/Engine/source/lighting/shadowMap
AtomicWalrus 75625dc679 Reverse depth & 32F buffer format
-Adds reversed depth projection model, dramatically increasing depth buffer effective resolution.
-Adds 32F depth 8U stencil format GFXFormatD32FS8X24 (following DX naming conventions). Note this is a 64-bit format, and likely not suitable for mobile platforms. Revert to GFXFormatD24S8 in renderManager.tscript for mobile & "ancient" platforms.
-Corrects alignment of texture type details array.
2023-04-14 20:13:28 -06:00
..
cubeLightShadowMap.cpp Reverse depth & 32F buffer format 2023-04-14 20:13:28 -06:00
cubeLightShadowMap.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
dualParaboloidLightShadowMap.cpp Reverse depth & 32F buffer format 2023-04-14 20:13:28 -06:00
dualParaboloidLightShadowMap.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lightShadowMap.cpp adress gl spotlights disapearing for deferred 2021-10-21 22:08:56 -05:00
lightShadowMap.h clean up the light.cookie entries 2021-07-22 11:57:41 -05:00
paraboloidLightShadowMap.cpp Reverse depth & 32F buffer format 2023-04-14 20:13:28 -06:00
paraboloidLightShadowMap.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
pssmLightShadowMap.cpp Reverse depth & 32F buffer format 2023-04-14 20:13:28 -06:00
pssmLightShadowMap.h shadow caching 2015-10-13 18:12:19 -05:00
shadowCommon.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
shadowMapManager.cpp Removes current implement of shadow caching 2019-12-13 01:14:03 -06:00
shadowMapManager.h Removes current implement of shadow caching 2019-12-13 01:14:03 -06:00
shadowMapPass.cpp adds alphatest shadows for translucent objects 2020-03-01 10:47:25 -06:00
shadowMapPass.h uninitialized variables-lighting 2020-05-11 15:07:21 -05:00
shadowMatHook.cpp cleanups for shadergen and the visibility feature 2021-09-17 01:24:20 -05:00
shadowMatHook.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
singleLightShadowMap.cpp Reverse depth & 32F buffer format 2023-04-14 20:13:28 -06:00
singleLightShadowMap.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00