Torque3D/Templates/BaseGame/game/data/StaticShapeTest/Shapes
Areloch d9f80140f1 Include materialball shape asset info
Includes spectatorGameplay by default for streamline testing for now
Adds in reparentItem for GuiTreeViewCtrl
Added gitignore to shaderCache/.gitignore
Fixed material asset import logic to properly parent included images to the material
Includes D3D_Compiler47.dll for dependency compliance, and modified cmake file to not install said dll if not using D3D11 API
2019-05-25 03:37:18 -05:00
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Cube.asset.taml Updating BaseGame to work with PBR, and a PBR example module 2019-05-08 01:27:51 -05:00
Cube.cs Updating BaseGame to work with PBR, and a PBR example module 2019-05-08 01:27:51 -05:00
Cube.fbx Updating BaseGame to work with PBR, and a PBR example module 2019-05-08 01:27:51 -05:00
Cylinder.asset.taml Updating BaseGame to work with PBR, and a PBR example module 2019-05-08 01:27:51 -05:00
Cylinder.cs Updating BaseGame to work with PBR, and a PBR example module 2019-05-08 01:27:51 -05:00
Cylinder.fbx Updating BaseGame to work with PBR, and a PBR example module 2019-05-08 01:27:51 -05:00
materials.cs Include materialball shape asset info 2019-05-25 03:37:18 -05:00