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afx
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Clean up MSVC warning [C4312] conversion from type to type * of greater size
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2019-02-02 23:09:55 -05:00 |
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app
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Clean up redundant variables
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2019-02-06 15:03:06 -05:00 |
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assets
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Tweaks to the Asset/Module info echo behavior to spam the console less.
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2019-02-23 14:20:57 -06:00 |
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cinterface
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Integrate new CInterface into the engine-console
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2018-04-21 12:04:15 +02:00 |
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collision
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Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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2018-04-23 10:08:14 -05:00 |
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console
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Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP
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2019-05-01 23:18:31 -05:00 |
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core
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Merge branch 'method_Unmangle' into PBR_PR
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2018-12-12 14:54:22 -06:00 |
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environment
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Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP
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2019-05-01 23:18:31 -05:00 |
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forest
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Clean up MSVC warning [C4312] conversion from type to type * of greater size
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2019-02-02 23:09:55 -05:00 |
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gfx
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Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP
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2019-05-01 23:18:31 -05:00 |
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gui
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Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP
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2019-05-01 23:18:31 -05:00 |
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i18n
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Eliminate unnecessary uses of ConsoleFunction
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2018-04-17 21:41:29 +02:00 |
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lighting
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Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP
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2019-05-01 23:18:31 -05:00 |
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main
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requested revision: use dword just in case of compiler shenanigans
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2018-02-26 22:34:21 -06:00 |
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materials
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shifted forward lit probe lighting to pre-rt lighting in keeping with the deferred methodologies. in diong so, also needed to add a vertex feature for in/out tangent space normals detection. also in keeping with the fact we sample the deferred albedo result-buffer, fed the createForwardSurface the output target so that can take color multiplication et al instead of just raw albedo
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2019-04-29 17:39:47 -05:00 |
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math
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Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP
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2019-05-01 23:18:31 -05:00 |
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module
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Tweaks to the Asset/Module info echo behavior to spam the console less.
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2019-02-23 14:20:57 -06:00 |
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navigation
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the buildtiles method does not in fact build tiles right then and there, but instead queues tiles to update themselves over time. as such, simply disabling then enabling collision no longer functions (and how it did before so before is frankly likely due to exploiting a bug someplace upstream). as such, we set the same flag for NavMeshUpdateAll as we do for NavMeshIgnore to filter something as hidden from navmesh generation or not on a permanent, instead of a temporary basis via removing from the physics sim since it's likely to still be generating by the time it's put back.
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2019-03-06 18:14:36 -06:00 |
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persistence
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Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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2018-03-28 15:42:34 -05:00 |
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platform
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Merge pull request #2220 from irei1as/development
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2019-03-30 18:42:19 -05:00 |
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platformMac
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corrects compilation errors on mac
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2019-01-01 13:11:46 -06:00 |
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platformPOSIX
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Use strncat instead of strcat to prevent some buffer overflows
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2018-03-06 00:48:44 -05:00 |
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platformSDL
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Merge pull request #2300 from OTHGMars/SDL_Joystick2
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2019-01-21 15:17:31 -06:00 |
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platformWin32
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Merge branch 'method_Unmangle' into PBR_PR
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2018-12-12 14:54:22 -06:00 |
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platformX86UNIX
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no message
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2019-01-02 17:53:17 -06:00 |
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postFx
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Correct stateblock settings to display probes more correctly without crushing other forward elements.
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2019-02-18 00:43:21 -06:00 |
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renderInstance
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Ongoing fiddling with correcting the forward render behavior.
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2019-04-29 00:07:38 -05:00 |
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scene
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Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP
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2019-05-01 23:18:31 -05:00 |
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sfx
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Merge pull request #2220 from irei1as/development
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2019-03-30 18:42:19 -05:00 |
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shaderGen
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Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP
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2019-05-01 23:18:31 -05:00 |
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sim
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Merge branch 'development' into EngineAPI-Refactor
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2018-12-09 14:48:50 -06:00 |
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sqlite
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Sqlite Console refactor, also rename param to make tooltip function more helpful
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2019-01-10 21:31:17 +00:00 |
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T3D
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Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP
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2019-05-01 23:18:31 -05:00 |
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terrain
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Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP
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2019-05-01 23:18:31 -05:00 |
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testing
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corrects a pair of conversions. one object oriented, one not.
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2018-12-12 14:52:14 -06:00 |
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ts
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Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP
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2019-05-01 23:18:31 -05:00 |
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util
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Merge branch 'development' into EngineAPI-Refactor
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2018-12-09 14:48:50 -06:00 |
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windowManager
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Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP
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2019-05-01 23:18:31 -05:00 |
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.gitattributes
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Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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2017-01-13 10:42:52 -05:00 |
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ggEndOfLineFix.txt
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |