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Many instances of a function or expression being used repeatedly, which can lower performance. Fixed it in these cases by creating on local var, reference or pointer that's used instead. |
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| .. | ||
| appMaterial.h | ||
| appMesh.cpp | ||
| appMesh.h | ||
| appNode.cpp | ||
| appNode.h | ||
| appSequence.h | ||
| tsShapeLoader.cpp | ||
| tsShapeLoader.h | ||