Torque3D/Engine/source/postFx
Areloch 2002d74b78 Issue found with PVS-Studio:
Many instances of a function or expression being used repeatedly, which can lower performance.

Fixed it in these cases by creating on local var, reference or pointer that's used instead.
2015-07-13 22:51:17 -05:00
..
postEffect.cpp Issue found with PVS-Studio: 2015-07-13 22:51:17 -05:00
postEffect.h Changes on PostFX for OpenGL. 2014-11-08 18:56:39 +01:00
postEffectCommon.h Oculus VR DK2 Support 2015-05-06 23:09:51 +01:00
postEffectManager.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
postEffectManager.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
postEffectVis.cpp Merge branch 'master' into console-func-refactor 2014-10-14 15:09:11 +11:00
postEffectVis.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00