mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
46 lines
1.2 KiB
Plaintext
46 lines
1.2 KiB
Plaintext
//--- OBJECT WRITE BEGIN ---
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new Scene(EditorTemplateLevel) {
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isEditing = "1";
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enabled = "1";
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new LevelInfo(theLevelInfo) {
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FogColor = "0.6 0.6 0.7 1";
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fogDensityOffset = "700";
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canvasClearColor = "0 0 0 255";
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soundAmbience = "AudioAmbienceDefault";
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enabled = "1";
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};
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new ScatterSky(DynamicSky) {
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sunScale = "0.991102 0.921582 0.83077 1";
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zOffset = "-3000";
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azimuth = "25";
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brightness = "5";
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MoonMatAsset = "Core_Rendering:moon_wglow";
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useNightCubemap = "1";
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nightCubemap = "nightCubemap";
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logWeight = "0.9";
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mieScattering = "0.0045";
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};
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new CloudLayer(SkyClouds) {
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TextureAsset = "Core_Rendering:clouds_normal_displacement_image";
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coverage = "0.25";
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windSpeed = "0.5";
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height = "6";
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};
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new Skylight(SkyAmbient) {
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persistentId = "289ad401-3140-11ed-aae8-c0cb519281fc";
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reflectionPath = "tools/levels/DefaultEditorLevel/probes/";
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};
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new GroundPlane() {
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scaleU = "32";
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scaleV = "32";
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MaterialAsset = "Prototyping:FloorGray";
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enabled = "1";
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position = "0 0 0";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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};
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};
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//--- OBJECT WRITE END ---
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