mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
232 lines
6.9 KiB
C++
232 lines
6.9 KiB
C++
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _MISSIONMARKER_H_
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#define _MISSIONMARKER_H_
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#ifndef _BITSTREAM_H_
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#include "core/stream/bitStream.h"
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#endif
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#ifndef _SIMBASE_H_
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#include "console/simBase.h"
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#endif
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#ifndef _SHAPEBASE_H_
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#include "T3D/shapeBase.h"
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#endif
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#ifndef _MATHIO_H_
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#include "math/mathIO.h"
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#endif
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#ifndef _COLOR_H_
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#include "core/color.h"
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#endif
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class MissionMarkerData : public ShapeBaseData
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{
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private:
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typedef ShapeBaseData Parent;
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public:
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DECLARE_CONOBJECT(MissionMarkerData);
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};
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//------------------------------------------------------------------------------
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// Class: MissionMarker
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//------------------------------------------------------------------------------
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class MissionMarker : public ShapeBase
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{
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private:
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typedef ShapeBase Parent;
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protected:
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enum MaskBits {
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PositionMask = Parent::NextFreeMask,
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NextFreeMask = Parent::NextFreeMask << 1
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};
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MissionMarkerData * mDataBlock;
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bool mAddedToScene;
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public:
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MissionMarker();
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// GameBase
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bool onNewDataBlock( GameBaseData *dptr, bool reload ) override;
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// SceneObject
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void setTransform(const MatrixF &mat) override;
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// SimObject
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bool onAdd() override;
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void onRemove() override;
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void onEditorEnable() override;
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void onEditorDisable() override;
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void inspectPostApply() override;
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// NetObject
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U32 packUpdate (NetConnection *conn, U32 mask, BitStream *stream) override;
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void unpackUpdate(NetConnection *conn, BitStream *stream) override;
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DECLARE_CONOBJECT(MissionMarker);
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DECLARE_CATEGORY("Markers");
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static void initPersistFields();
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};
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//------------------------------------------------------------------------------
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// Class: WayPoint
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//------------------------------------------------------------------------------
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class WayPoint;
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class WayPoint : public MissionMarker
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{
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private:
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typedef MissionMarker Parent;
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public:
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enum WayPointMasks {
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UpdateNameMask = Parent::NextFreeMask,
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UpdateTeamMask = Parent::NextFreeMask << 1,
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UpdateHiddenMask = Parent::NextFreeMask << 2,
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NextFreeMask = Parent::NextFreeMask << 3
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};
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WayPoint();
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// ShapeBase: only ever added to scene if in the editor
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void setHidden(bool hidden) override;
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// SimObject
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bool onAdd() override;
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void inspectPostApply() override;
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// NetObject
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U32 packUpdate(NetConnection *conn, U32 mask, BitStream *stream) override;
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void unpackUpdate(NetConnection *conn, BitStream *stream) override;
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// field data
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StringTableEntry mName;
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static void initPersistFields();
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DECLARE_CONOBJECT(WayPoint);
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};
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//------------------------------------------------------------------------------
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// Class: SpawnSphere
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//------------------------------------------------------------------------------
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class SpawnSphere : public MissionMarker
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{
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private:
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typedef MissionMarker Parent;
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public:
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SpawnSphere();
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// SimObject
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bool onAdd() override;
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void inspectPostApply() override;
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// NetObject
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enum SpawnSphereMasks
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{
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UpdateSphereMask = Parent::NextFreeMask,
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NextFreeMask = Parent::NextFreeMask << 1
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};
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U32 packUpdate (NetConnection *conn, U32 mask, BitStream *stream) override;
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void unpackUpdate(NetConnection *conn, BitStream *stream) override;
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// ProcessObject
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void advanceTime( F32 timeDelta ) override;
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void processTick( const Move *move ) override;
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// Spawn info
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String mSpawnClass;
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String mSpawnDataBlock;
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String mSpawnName;
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String mSpawnProperties;
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String mSpawnScript;
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bool mAutoSpawn;
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bool mSpawnTransform;
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/// returns the datablock spawned for this object
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StringTableEntry getTypeHint() const override { return (mSpawnDataBlock.isNotEmpty()) ? mSpawnDataBlock.c_str() : StringTable->EmptyString(); };
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// Radius/weight info
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F32 mRadius;
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F32 mSphereWeight;
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F32 mIndoorWeight;
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F32 mOutdoorWeight;
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String mSpawnIf;
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bool testCondition();
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SimObject* spawnObject(String additionalProps = String::EmptyString);
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static void initPersistFields();
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DECLARE_CONOBJECT(SpawnSphere);
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DECLARE_CALLBACK( void, onAdd, ( U32 objectId ) );
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};
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//------------------------------------------------------------------------------
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// Class: CameraBookmark
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//------------------------------------------------------------------------------
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class CameraBookmark : public MissionMarker
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{
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private:
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typedef MissionMarker Parent;
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public:
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enum WayPointMasks {
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UpdateNameMask = Parent::NextFreeMask,
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NextFreeMask = Parent::NextFreeMask << 1
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};
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CameraBookmark();
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// SimObject
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bool onAdd() override;
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void onRemove() override;
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void onGroupAdd() override;
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void onGroupRemove() override;
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void inspectPostApply() override;
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// NetObject
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U32 packUpdate(NetConnection *conn, U32 mask, BitStream *stream) override;
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void unpackUpdate(NetConnection *conn, BitStream *stream) override;
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// field data
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StringTableEntry mName;
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static void initPersistFields();
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DECLARE_CONOBJECT(CameraBookmark);
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DECLARE_CATEGORY("Markers");
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/*DECLARE_CALLBACK( void, onAdd, () );
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DECLARE_CALLBACK( void, onRemove, () );
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DECLARE_CALLBACK( void, onGroupAdd, () );
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DECLARE_CALLBACK( void, onGroupRemove, () );
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DECLARE_CALLBACK( void, onInspectPostApply, () );*/
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};
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#endif // _MISSIONMARKER_H_
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