Torque3D/Templates/Full/game/shaders
2018-12-04 14:25:49 -06:00
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common put the z=w trick back for the cloud layer options. those parallaxing a bit is actually desireable (and fixes it rendering over everything else) 2018-12-04 14:25:49 -06:00
procedural Implementation of reflection and skylight probes. 2018-09-16 22:15:07 -05:00
.gitignore PlatformSDL implementation. 2015-01-19 01:17:37 +01:00