mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 03:33:48 +00:00
in the options menu so that it properly reflects what's active/selected for restart, and more importantly saves the pref. Important Note: down the line we'd discussed treating options similar to the key remap system where it'd be a map of opt[varname]=varstate; |
||
|---|---|---|
| .. | ||
| ExampleModule | ||
| gameUI | ||
| shaderCache | ||
| ui | ||
| defaults.cs | ||
| splash.png | ||
| torque.png | ||