Torque3D/Engine/source/lighting/shadowMap
marauder2k7 4417462499 Add support for both ies and cookie
Both ies and cookies can now exist on a light

We are still not using all the capabilities of an IES profile, such as candela and luminance values we are just using them as a mask for the moment

Issues compiling on mac and linux, will need to update the ies-loader to use torque methods instead of std::
2024-02-21 07:40:57 +00:00
..
cubeLightShadowMap.cpp
cubeLightShadowMap.h
dualParaboloidLightShadowMap.cpp
dualParaboloidLightShadowMap.h
lightShadowMap.cpp Add support for both ies and cookie 2024-02-21 07:40:57 +00:00
lightShadowMap.h Add support for both ies and cookie 2024-02-21 07:40:57 +00:00
paraboloidLightShadowMap.cpp
paraboloidLightShadowMap.h
pssmLightShadowMap.cpp
pssmLightShadowMap.h
shadowCommon.h
shadowMapManager.cpp
shadowMapManager.h
shadowMapPass.cpp
shadowMapPass.h
shadowMatHook.cpp
shadowMatHook.h
singleLightShadowMap.cpp
singleLightShadowMap.h