mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-27 07:15:37 +00:00
cleaned a few, but by no means all redundancies.
DO NOTE THE FOLLOWING:
ShapeBase::processTick(move);
ShapeBase::interpolateTick(dt);
to avoid side effects for now. properly those would be retooled down the line to be more inheritance-friendly.
|
||
|---|---|---|
| .. | ||
| flyingVehicle.cpp | ||
| flyingVehicle.h | ||
| guiSpeedometer.cpp | ||
| hoverVehicle.cpp | ||
| hoverVehicle.h | ||
| vehicle.cpp | ||
| vehicle.h | ||
| vehicleBlocker.cpp | ||
| vehicleBlocker.h | ||
| wheeledVehicle.cpp | ||
| wheeledVehicle.h | ||