mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-06-12 08:23:59 +00:00
Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
11 lines
273 B
C++
11 lines
273 B
C++
#ifndef MULTI_THREADING_EXAMPLE_H
|
|
#define MULTI_THREADING_EXAMPLE_H
|
|
|
|
enum EnumMultiThreadingExampleTypes
|
|
{
|
|
SINGLE_SIM_THREAD = 0,
|
|
};
|
|
|
|
class CommonExampleInterface* MultiThreadingExampleCreateFunc(struct CommonExampleOptions& options);
|
|
|
|
#endif //MULTI_THREADING_EXAMPLE_H
|