Torque3D/Templates/Full/game/shaders
Anis a1983af225 Merge pull request #1762 from Azaezel/specularOrderOfOperations
lightbuffer (aka brightness and shadow) always comes last as a mul
2016-09-17 21:30:02 +02:00
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common Merge pull request #1762 from Azaezel/specularOrderOfOperations 2016-09-17 21:30:02 +02:00
procedural Full Template for ticket #1 2012-09-19 11:54:25 -04:00
.gitignore PlatformSDL implementation. 2015-01-19 01:17:37 +01:00