Torque3D/Engine
AzaezelX d23ee397e6 adds wetness
cliffsnotes:
   $Core::WetnessTexture = "core/rendering/images/wetMap.png"; //for the influence degree map
probes/skylight have a new canDamp boolean, set to off for probes, on for skylight by default.
:levelinfo has a dampness multiplier (0-1)
kicked up numTextures from 8 to 16 for shaderdata and postfx since that hit the 8 texture-in prior limit, and we've already adopted apis that can handle the higher count
2022-11-21 21:12:23 -06:00
..
bin Old project generator is dead 2019-11-26 22:02:12 +10:00
lib Update Assimp from 5.2.3 to 5.2.5 2022-10-02 19:21:41 +01:00
modules/Verve (Mostly) updated verve implementation. 2019-03-07 16:23:41 -06:00
source adds wetness 2022-11-21 21:12:23 -06:00