mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-19 14:43:47 +00:00
Includes spectatorGameplay by default for streamline testing for now Adds in reparentItem for GuiTreeViewCtrl Added gitignore to shaderCache/.gitignore Fixed material asset import logic to properly parent included images to the material Includes D3D_Compiler47.dll for dependency compliance, and modified cmake file to not install said dll if not using D3D11 API |
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|---|---|---|
| .. | ||
| assetTypes | ||
| templateFiles | ||
| addModuleWindow.cs | ||
| addPackageWindow.cs | ||
| assetBrowser.cs | ||
| assetImport.cs | ||
| assetImportConfig.cs | ||
| editAsset.cs | ||
| editModule.cs | ||
| fieldTypes.cs | ||
| gameObjectCreator.cs | ||
| newAsset.cs | ||
| popupMenus.cs | ||
| selectModule.cs | ||
| selectPackage.cs | ||