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Torque3D - Game Engine
beginning the implementation of overriding the math functions with sse2 sse41 and avx2 functions Test simd math functions for float4 values beginning implementation of float4 simd functions for x64 and neon Update mMath_CPU.cpp Update mMath_CPU.cpp Update mMath_CPU.cpp fix mac fix linux compile added flags for different simd availability linux complained (as usual) backup alot more changes here added some matrix functions most of the point3 and point4 is now converted over to simd functions matrix now has a lot done by simd but transpose/normal/affine inverse/ inverse still to do Revert "backup" This reverts commit fb986e375d743bc083a0c52d20d4385bfc2dab27. Revert "fix linux compile" This reverts commit 8908bbe46201d5446df7721aebe79114a77f60f3. Revert "Update mMath_CPU.cpp" This reverts commit a59ba751eb646a385999c3ff61f0dc9f500333ad. Revert "Update mMath_CPU.cpp" This reverts commit babde0e6d2c2198108cf9aab1bd03af6c418152f. Revert "Update mMath_CPU.cpp" This reverts commit ea6c9cf5e8e6878a2d0b29cd26192653cea6054a. Revert "Test simd math functions for float4 values" This reverts commit 6406ca1832a4a93095b52913c59bd7f80ec43322. Revert "basic simd math function overrides" This reverts commit a7d92c344daef8b31466c0777d6ddd85688d48ed. |
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| My Projects | ||
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| .editorconfig | ||
| .gitattributes | ||
| .gitignore | ||
| .travis.yml | ||
| CMakeLists.txt | ||
| CODE_OF_CONDUCT.md | ||
| CONTRIBUTING.md | ||
| LICENSE.md | ||
| README.md | ||
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Torque3D
MIT Licensed Open Source version of Torque3D from GarageGames
Build Status:
More Information
Extras: Torque3D Resources | Awesome Torque3D
Pre-compiled Version
In addition to GitHub we also have a couple of pre-packaged files for you to download if you would prefer to not compile the code yourself. They are available from the Torque3D Binaries repo.
Legacy Links
- Legacy Repository
- GarageGames forum
- GarageGames professional services
- Project Manager repository
- Offline documentation repository