Torque3D/Engine
Areloch d06c99a088 Adds function to get material definition by mapTo usage
Re-enables logic for looking up existing material(generally just for in-place autoimport) and creates the material asset off of that. Also adds logic to look up the mapTo if it exists if the material name lookup fails.
Adds initial pass at re-enabling the sis file support for shape importing. In the event the UseManualShapeConfigRules setting is disabled(which it is by default) it will try and find the matching sis file and apply the rules from that to the config. Once the processing/import is done on the shape, the cached values of the main config are restored again.
Adds initial fbx.sis file. Needs to have the fields standardized to the config names.
2020-08-24 04:41:17 -05:00
..
bin Old project generator is dead 2019-11-26 22:02:12 +10:00
lib from @rextimmy: appends vcruntime as a release dependency when using visual studio versions exceeding mark 1920, as failure to do so was leading to Error LNK2019 unresolved external symbol memset referenced in function SDL_vsnprintf_REAL 2020-08-12 13:28:31 -05:00
modules/Verve (Mostly) updated verve implementation. 2019-03-07 16:23:41 -06:00
source Adds function to get material definition by mapTo usage 2020-08-24 04:41:17 -05:00