Torque3D/Engine/source/sim/netStringTable.h
2012-09-19 11:15:01 -04:00

162 lines
4.4 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifndef _NETSTRINGTABLE_H_
#define _NETSTRINGTABLE_H_
#ifndef _DATACHUNKER_H_
#include "core/dataChunker.h"
#endif
#ifndef _CONSOLE_H_
#include "console/console.h"
#endif
class NetConnection;
class NetStringHandle;
extern U32 GameAddTaggedString(const char *string);
class NetStringTable
{
friend class NetStringHandle;
friend U32 GameAddTaggedString(const char *string);
#ifdef TORQUE_DEBUG_NET
friend class RemoteCommandEvent;
#endif
enum Constants {
InitialSize = 16,
InvalidEntry = 0xFFFFFFFF,
HashTableSize = 2128,
DataChunkerSize = 65536
};
struct Entry
{
char *string;
U32 refCount;
U32 scriptRefCount;
U32 next;
U32 link;
U32 prevLink;
U32 seq;
};
U32 size;
U32 firstFree;
U32 firstValid;
U32 sequenceCount;
Entry *table;
U32 hashTable[HashTableSize];
DataChunker *allocator;
NetStringTable();
~NetStringTable();
U32 addString(const char *string);
// XA: Moved this ones to public to avoid using the friend_ConsoleMethod hack.
public:
const char *lookupString(U32 id);
void removeString(U32 id, bool script = false);
void incStringRefScript(U32 id);
private:
void incStringRef(U32 id);
void repack();
public:
static void create();
static void destroy();
static void expandString(NetStringHandle &string, char *buf, U32 bufSize, U32 argc, const char **argv);
#if defined(TORQUE_DEBUG)
void dumpToConsole();
#endif // DEBUG
};
extern NetStringTable *gNetStringTable;
// This class represents what is known as a "tagged string" in script.
// It is essentially a networked version of the string table. The full string
// is only transmitted once; then future references only need to transmit
// the id.
class NetStringHandle
{
U32 index;
public:
NetStringHandle() { index = 0; }
NetStringHandle(const NetStringHandle &string) {
index = string.index;
if(index)
gNetStringTable->incStringRef(index);
}
NetStringHandle(const char *string) {
index = gNetStringTable->addString(string);
}
NetStringHandle(U32 initIndex)
{
index = initIndex;
if(index)
gNetStringTable->incStringRef(index);
}
~NetStringHandle()
{
if(index)
gNetStringTable->removeString(index);
}
void setFromIndex(U32 newIndex)
{
if(index)
gNetStringTable->removeString(index);
index = newIndex;
}
bool operator==(const NetStringHandle &s) const { return index == s.index; }
bool operator!=(const NetStringHandle &s) const { return index != s.index; }
NetStringHandle &operator=(const NetStringHandle &s)
{
if(index)
gNetStringTable->removeString(index);
index = s.index;
if(index)
gNetStringTable->incStringRef(index);
return *this;
}
const char *getString() const
{
if(index)
return gNetStringTable->lookupString(index);
else
return NULL;
}
bool isNull() const { return index == 0; }
bool isValidString() const { return index != 0; }
U32 getIndex() const { return index; }
};
#endif