Torque3D/Engine/source/core/resource.cpp
2012-09-19 11:15:01 -04:00

111 lines
3.5 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "core/resourceManager.h"
#include "core/volume.h"
#include "console/console.h"
FreeListChunker<ResourceHolderBase> ResourceHolderBase::smHolderFactory;
ResourceBase::Header ResourceBase::smBlank;
U32 ResourceBase::Header::getChecksum() const
{
Torque::FS::FileNodeRef fileRef = Torque::FS::GetFileNode( mPath );
if ( fileRef == NULL )
{
Con::errorf("ResourceBase::getChecksum could not access file: [%s]", mPath.getFullPath().c_str() );
return 0;
}
return fileRef->getChecksum();
}
void ResourceBase::Header::destroySelf()
{
if (this == &smBlank)
return;
if( mNotifyUnload )
mNotifyUnload( getPath(), getResource() );
if ( mResource != NULL )
{
mResource->~ResourceHolderBase();
ResourceHolderBase::smHolderFactory.free( mResource );
}
ResourceManager::get().remove( this );
delete this;
}
void ResourceBase::assign(const ResourceBase &inResource, void* resource)
{
mResourceHeader = inResource.mResourceHeader;
if ( mResourceHeader == NULL || mResourceHeader.getPointer() == &(ResourceBase::smBlank) )
return;
if (mResourceHeader->getSignature())
{
AssertFatal(inResource.mResourceHeader->getSignature() == getSignature(),"Resource::assign: mis-matching signature");
}
else
{
mResourceHeader->mSignature = getSignature();
const Torque::Path path = mResourceHeader->getPath();
if (resource == NULL)
{
if ( !getStaticLoadSignal().trigger(path, &resource) && (resource != NULL) )
{
mResourceHeader->mResource = createHolder(resource);
mResourceHeader->mNotifyUnload = _getNotifyUnloadFn();
_triggerPostLoadSignal();
return;
}
resource = create(path);
}
if (resource)
{
mResourceHeader->mResource = createHolder(resource);
mResourceHeader->mNotifyUnload = _getNotifyUnloadFn();
_triggerPostLoadSignal();
}
else
{
// Failed to create...delete signature so we can attempt to successfully create resource later
Con::warnf("Failed to create resource: [%s]", path.getFullPath().c_str() );
mResourceHeader->mSignature = 0;
}
}
}