Torque3D/Templates/BaseGame/game/data/UI/guis/SystemMenu.gui
Areloch 150684a47d - Complied the SystemMenu buttons to the groupNum highlighting implementation as they're simple buttons
- Fixed issue of Query Server on-screen button tripping a join action
- Added playername textEdit field to Join Server menu
- Fixed issue of messageBox on-screen buttons not making the input events properly after adding the make/break check from prior commit
- Added MenuTextEditProfile for editable text fields in menu
- Fixed issue of not getting the correct shift key bitmap if the button name was l/rshift
2024-01-01 14:11:43 -06:00

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//--- OBJECT WRITE BEGIN ---
$guiContent = new GuiControl(SystemMenu) {
extent = "1280 720";
profile = "GuiNonModalDefaultProfile";
tooltipProfile = "GuiToolTipProfile";
isContainer = "1";
canSaveDynamicFields = "1";
new GuiStackControl(SystemMenuButtonList) {
padding = "5";
dynamicSize = "0";
position = "440 263";
extent = "400 189";
horizSizing = "center";
vertSizing = "center";
profile = "GuiDefaultProfile";
tooltipProfile = "GuiToolTipProfile";
new GuiButtonCtrl() {
text = "Return to Game";
extent = "400 40";
profile = "GuiMenuButtonProfile";
command = "Canvas.popDialog(GameMenu);";
tooltipProfile = "GuiToolTipProfile";
groupNum = "1";
class = "SystemMenuButton";
};
new GuiButtonCtrl() {
text = "Options";
position = "0 45";
extent = "400 40";
profile = "GuiMenuButtonProfile";
command = "Canvas.pushDialog(OptionsMenu);";
tooltipProfile = "GuiToolTipProfile";
groupNum = "1";
class = "SystemMenuButton";
};
new GuiButtonCtrl() {
text = "Exit to Menu";
position = "0 90";
extent = "400 40";
profile = "GuiMenuButtonProfile";
command = "systemMenuExitToMenu();";
tooltipProfile = "GuiToolTipProfile";
groupNum = "1";
class = "SystemMenuButton";
};
new GuiButtonCtrl() {
text = "Exit to Desktop";
position = "0 135";
extent = "400 40";
profile = "GuiMenuButtonProfile";
command = "systemMenuExitToDesktop();";
tooltipProfile = "GuiToolTipProfile";
groupNum = "1";
class = "SystemMenuButton";
};
};
};
//--- OBJECT WRITE END ---