Torque3D/Templates/BaseGame/game/core
2019-05-08 01:27:51 -05:00
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clientServer Updating BaseGame to work with PBR, and a PBR example module 2019-05-08 01:27:51 -05:00
components Merge branch 'ExpandsComponents' of https://github.com/Areloch/Torque3D into development 2019-05-04 16:09:09 -05:00
console Module-ified core structure. 2018-09-02 03:53:13 -05:00
fonts Module-ified core structure. 2018-09-02 03:53:13 -05:00
gameObjects Adds some in-progress gameObject recreation of various legacy game classes, such as PlayerObject, AIPlayerObject, Sound Emitter and Static Shape. 2019-03-04 21:44:00 -06:00
gui Updating BaseGame to work with PBR, and a PBR example module 2019-05-08 01:27:51 -05:00
lighting Updating BaseGame to work with PBR, and a PBR example module 2019-05-08 01:27:51 -05:00
postFX Updating BaseGame to work with PBR, and a PBR example module 2019-05-08 01:27:51 -05:00
rendering Updating BaseGame to work with PBR, and a PBR example module 2019-05-08 01:27:51 -05:00
sfx Module-ified core structure. 2018-09-02 03:53:13 -05:00
shapes noshape.dae should go inside core 2017-07-10 20:00:23 -05:00
utility Cleanup and minor tweaks to the core dir structure. 2019-03-04 22:07:55 -06:00
Core.cs Cleanup and minor tweaks to the core dir structure. 2019-03-04 22:07:55 -06:00
Core.module Cleanup and minor tweaks to the core dir structure. 2019-03-04 22:07:55 -06:00