mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
163 lines
4.4 KiB
C++
163 lines
4.4 KiB
C++
//-----------------------------------------------------------------------------
|
|
// Copyright (c) 2012 GarageGames, LLC
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#ifndef _NETSTRINGTABLE_H_
|
|
#define _NETSTRINGTABLE_H_
|
|
|
|
#ifndef _DATACHUNKER_H_
|
|
#include "core/dataChunker.h"
|
|
#endif
|
|
#ifndef _CONSOLE_H_
|
|
#include "console/console.h"
|
|
#endif
|
|
|
|
class NetConnection;
|
|
|
|
class NetStringHandle;
|
|
extern U32 GameAddTaggedString(const char *string);
|
|
|
|
class NetStringTable
|
|
{
|
|
friend class NetStringHandle;
|
|
friend U32 GameAddTaggedString(const char *string);
|
|
|
|
#ifdef TORQUE_DEBUG_NET
|
|
friend class RemoteCommandEvent;
|
|
#endif
|
|
|
|
enum Constants : U32
|
|
{
|
|
InitialSize = 16,
|
|
InvalidEntry = 0xFFFFFFFF,
|
|
HashTableSize = 2128,
|
|
DataChunkerSize = 65536
|
|
};
|
|
struct Entry
|
|
{
|
|
char *string;
|
|
U32 refCount;
|
|
U32 scriptRefCount;
|
|
U32 next;
|
|
U32 link;
|
|
U32 prevLink;
|
|
U32 seq;
|
|
};
|
|
U32 size;
|
|
U32 firstFree;
|
|
U32 firstValid;
|
|
U32 sequenceCount;
|
|
|
|
Entry *table;
|
|
U32 hashTable[HashTableSize];
|
|
DataChunker *allocator;
|
|
|
|
NetStringTable();
|
|
~NetStringTable();
|
|
|
|
U32 addString(const char *string);
|
|
|
|
// XA: Moved this ones to public to avoid using the friend_ConsoleMethod hack.
|
|
public:
|
|
const char *lookupString(U32 id);
|
|
void removeString(U32 id, bool script = false);
|
|
void incStringRefScript(U32 id);
|
|
|
|
private:
|
|
void incStringRef(U32 id);
|
|
|
|
void repack();
|
|
public:
|
|
static void create();
|
|
static void destroy();
|
|
|
|
static void expandString(NetStringHandle &string, char *buf, U32 bufSize, U32 argc, const char **argv);
|
|
|
|
#if defined(TORQUE_DEBUG)
|
|
void dumpToConsole();
|
|
#endif // DEBUG
|
|
};
|
|
|
|
extern NetStringTable *gNetStringTable;
|
|
|
|
// This class represents what is known as a "tagged string" in script.
|
|
// It is essentially a networked version of the string table. The full string
|
|
// is only transmitted once; then future references only need to transmit
|
|
// the id.
|
|
|
|
class NetStringHandle
|
|
{
|
|
U32 index;
|
|
public:
|
|
NetStringHandle() { index = 0; }
|
|
NetStringHandle(const NetStringHandle &string) {
|
|
index = string.index;
|
|
if(index)
|
|
gNetStringTable->incStringRef(index);
|
|
}
|
|
NetStringHandle(const char *string) {
|
|
index = gNetStringTable->addString(string);
|
|
}
|
|
NetStringHandle(U32 initIndex)
|
|
{
|
|
index = initIndex;
|
|
if(index)
|
|
gNetStringTable->incStringRef(index);
|
|
}
|
|
~NetStringHandle()
|
|
{
|
|
if(index)
|
|
gNetStringTable->removeString(index);
|
|
}
|
|
|
|
void setFromIndex(U32 newIndex)
|
|
{
|
|
if(index)
|
|
gNetStringTable->removeString(index);
|
|
index = newIndex;
|
|
}
|
|
|
|
bool operator==(const NetStringHandle &s) const { return index == s.index; }
|
|
bool operator!=(const NetStringHandle &s) const { return index != s.index; }
|
|
|
|
NetStringHandle &operator=(const NetStringHandle &s)
|
|
{
|
|
if(index)
|
|
gNetStringTable->removeString(index);
|
|
index = s.index;
|
|
if(index)
|
|
gNetStringTable->incStringRef(index);
|
|
return *this;
|
|
}
|
|
const char *getString() const
|
|
{
|
|
if(index)
|
|
return gNetStringTable->lookupString(index);
|
|
else
|
|
return NULL;
|
|
}
|
|
bool isNull() const { return index == 0; }
|
|
bool isValidString() const { return index != 0; }
|
|
U32 getIndex() const { return index; }
|
|
};
|
|
|
|
#endif
|