mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
Updated all UI module controls to utilize a more standard structure with stack controls instead of the GameMenu ctrls, as well as more standardization of gamepad input handling
80 lines
2 KiB
Plaintext
80 lines
2 KiB
Plaintext
//--- OBJECT WRITE BEGIN ---
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$guiContent = new GuiFadeinBitmapCtrl(StartupGui) {
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canSaveDynamicFields = "0";
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Enabled = "1";
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isContainer = "1";
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Profile = "GuiInputCtrlProfile";
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HorizSizing = "right";
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VertSizing = "bottom";
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position = "0 0";
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Extent = "800 600";
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MinExtent = "8 8";
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canSave = "1";
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Visible = "1";
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tooltipprofile = "GuiToolTipProfile";
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hovertime = "1000";
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bitmapAsset = "";
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wrap = "0";
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fadeinTime = "1000";
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waitTime = "4000";
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fadeoutTime = "1000";
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done = "1";
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new GuiBitmapButtonCtrl() {
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canSaveDynamicFields = "1";
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internalName = "StartupLogo";
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Enabled = "1";
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isContainer = "0";
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Profile = "GuiDefaultProfile";
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HorizSizing = "center";
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VertSizing = "center";
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position = "399 302";
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Extent = "253 253";
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MinExtent = "8 2";
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canSave = "1";
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Visible = "1";
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tooltipprofile = "GuiToolTipProfile";
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hovertime = "1000";
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bitmapAsset = "";
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wrap = "0";
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command = "StartupGui.click();";
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};
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new GuiBitmapButtonCtrl() {
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canSaveDynamicFields = "1";
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internalName = "StartupLogoSecondary";
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Enabled = "1";
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isContainer = "0";
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Profile = "GuiDefaultProfile";
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HorizSizing = "left";
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VertSizing = "top";
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position = "275 440";
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Extent = "530 171";
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MinExtent = "8 2";
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canSave = "1";
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Visible = "1";
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tooltipprofile = "GuiToolTipProfile";
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hovertime = "1000";
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bitmapAsset = "";
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wrap = "0";
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command = "StartupGui.click();";
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};
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};
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//--- OBJECT WRITE END ---
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//--- OBJECT WRITE BEGIN ---
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new GuiFadeinBitmapCtrl(BlankGui) {
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profile = "GuiInputCtrlProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "0 0";
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extent = "800 600";
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minExtent = "8 8";
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visible = "1";
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helpTag = "0";
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bitmapAsset = "";
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wrap = "0";
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fadeinTime = "100";
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waitTime = "2000";
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fadeoutTime = "100";
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};
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//--- OBJECT WRITE END ---
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