Torque3D/Engine/source/sfx/openal/sfxALProvider.cpp
AzaezelX 0d4221fa59 uninitialized and unused value cleanups
(cherry picked from commit 1f08602cf0ad84409cd8b3520510f9c6ce7d5f9c)
2023-05-01 10:40:02 -05:00

128 lines
3.4 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "platform/platform.h"
#include "sfx/sfxProvider.h"
#include "sfx/openal/sfxALDevice.h"
#include "sfx/openal/aldlist.h"
#include "sfx/openal/LoadOAL.h"
#include "core/strings/stringFunctions.h"
#include "console/console.h"
#include "core/module.h"
class SFXALProvider : public SFXProvider
{
public:
SFXALProvider()
: SFXProvider( "OpenAL" ) { dMemset(&mOpenAL,0,sizeof(mOpenAL)); mALDL = NULL; }
virtual ~SFXALProvider();
protected:
OPENALFNTABLE mOpenAL;
ALDeviceList *mALDL;
struct ALDeviceInfo : SFXDeviceInfo
{
};
void init();
public:
SFXDevice *createDevice( const String& deviceName, bool useHardware, S32 maxBuffers );
};
MODULE_BEGIN( OpenAL )
MODULE_INIT_BEFORE( SFX )
MODULE_SHUTDOWN_AFTER( SFX )
SFXALProvider* mProvider = NULL;
MODULE_INIT
{
mProvider = new SFXALProvider;
}
MODULE_SHUTDOWN
{
delete mProvider;
}
MODULE_END;
void SFXALProvider::init()
{
if( LoadOAL10Library( NULL, &mOpenAL ) != AL_TRUE )
{
Con::printf( "SFXALProvider - OpenAL not available." );
return;
}
mALDL = new ALDeviceList( mOpenAL );
// Did we get any devices?
if ( mALDL->GetNumDevices() < 1 )
{
Con::printf( "SFXALProvider - No valid devices found!" );
return;
}
// Cool, loop through them, and caps em
//const char *deviceFormat = "OpenAL v%d.%d %s";
for( S32 i = 0; i < mALDL->GetNumDevices(); i++ )
{
ALDeviceInfo* info = new ALDeviceInfo;
info->internalName = String( mALDL->GetInternalDeviceName( i ) );
info->name = String( mALDL->GetDeviceName( i ) );
mDeviceInfo.push_back( info );
}
regProvider( this );
}
SFXALProvider::~SFXALProvider()
{
UnloadOAL10Library();
if (mALDL)
delete mALDL;
}
SFXDevice *SFXALProvider::createDevice( const String& deviceName, bool useHardware, S32 maxBuffers )
{
ALDeviceInfo *info = dynamic_cast< ALDeviceInfo* >
( _findDeviceInfo( deviceName) );
// Do we find one to create?
if (info)
return new SFXALDevice(this, mOpenAL, info->internalName, useHardware, maxBuffers);
return NULL;
}