mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
105 lines
3.3 KiB
C
105 lines
3.3 KiB
C
//-----------------------------------------------------------------------------
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// Copyright (c) 2013 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _TORQUE_RECAST_H_
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#define _TORQUE_RECAST_H_
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#include "console/simSet.h"
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#include "math/mPoint3.h"
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#include "math/mBox.h"
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inline Point3F DTStoRC(F32 x, F32 y, F32 z) { return Point3F(x, z, -y); }
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inline Point3F DTStoRC(const Point3F& point){ return Point3F(point.x, point.z, -point.y); }
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inline Point3F RCtoDTS(const F32* xyz) { return Point3F(xyz[0], -xyz[2], xyz[1]); }
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inline Point3F RCtoDTS(F32 x, F32 y, F32 z) { return Point3F(x, -z, y); }
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inline Point3F RCtoDTS(const Point3F& point){ return Point3F(point.x, -point.z, point.y); }
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inline Box3F DTStoRC(const Box3F& box)
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{
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return Box3F(box.minExtents.x, box.minExtents.z, -box.maxExtents.y,
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box.maxExtents.x, box.maxExtents.z, -box.minExtents.y);
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}
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inline Box3F RCtoDTS(const F32 *min, const F32 *max)
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{
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return Box3F(min[0], -max[2], min[1], max[0], -min[2], max[1]);
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}
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/// Convert a Rcast colour integer to RGBA components.
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inline void rcCol(unsigned int col, U8 &r, U8 &g, U8 &b, U8 &a)
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{
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r = col % 256; col /= 256;
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g = col % 256; col /= 256;
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b = col % 256; col /= 256;
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a = col % 256;
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}
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enum PolyAreas {
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GroundArea,
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WaterArea,
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OffMeshArea,
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NumAreas
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};
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enum PolyFlags {
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WalkFlag = 1 << 0,
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SwimFlag = 1 << 1,
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JumpFlag = 1 << 2,
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LedgeFlag = 1 << 3,
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DropFlag = 1 << 4,
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ClimbFlag = 1 << 5,
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TeleportFlag = 1 << 6,
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AllFlags = 0xffff
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};
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/// Stores information about a link.
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struct LinkData {
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bool walk;
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bool jump;
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bool drop;
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bool swim;
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bool ledge;
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bool climb;
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bool teleport;
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LinkData(U16 flags = 0)
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{
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walk = flags & WalkFlag;
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jump = flags & JumpFlag;
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drop = flags & DropFlag;
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swim = flags & SwimFlag;
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ledge = flags & LedgeFlag;
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climb = flags & ClimbFlag;
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teleport = flags & TeleportFlag;
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}
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U16 getFlags() const
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{
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return
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(walk ? WalkFlag : 0) |
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(jump ? JumpFlag : 0) |
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(drop ? DropFlag : 0) |
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(swim ? SwimFlag : 0) |
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(ledge ? LedgeFlag : 0) |
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(climb ? ClimbFlag : 0) |
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(teleport ? TeleportFlag : 0);
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}
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};
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#endif
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