mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-05-07 06:16:04 +00:00
need to reverse the bitshift on shaderstages so we get values between 0-5, need to also revert the mBoundConstVec back to a 2dimensional array so that the binding point can be dynamic as well. |
||
|---|---|---|
| .. | ||
| bin | ||
| lib | ||
| modules/Verve | ||
| source | ||
| CMakeLists.txt | ||