mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
void PlatformWindow::setVideoMode(const GFXVideoMode &mode)
{
_setVideoMode(mode);
getScreenResChangeSignal().trigger(this, true);
}
allowing the resize trigger to go off, as well as any other shared functionality we want to slim the per-implementation specs down to later down the line
|
||
|---|---|---|
| .. | ||
| macCursorController.h | ||
| macCursorController.mm | ||
| macView.h | ||
| macView.mm | ||
| macWindow.h | ||
| macWindow.mm | ||
| macWindowManager.h | ||
| macWindowManager.mm | ||