Torque3D/Engine/lib/bullet
2014-07-12 21:50:09 +10:00
..
src Removing Featherstone and MLCP solvers. 2014-07-12 21:50:09 +10:00
acinclude.m4 Bullet Library v2.81 2013-07-04 20:50:16 +02:00
AUTHORS Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
autogen.sh Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
bullet.pc.in Bullet Library v2.81 2013-07-04 20:50:16 +02:00
BulletLicense.txt Bullet Library v2.81 2013-07-04 20:50:16 +02:00
ChangeLog Bullet 2.82 update 2014-06-10 22:40:30 +10:00
CMakeLists.txt Bullet 2.82 update 2014-06-10 22:40:30 +10:00
config.h.in Bullet Library v2.81 2013-07-04 20:50:16 +02:00
configure.ac Bullet 2.82 update 2014-06-10 22:40:30 +10:00
COPYING Bullet 2.82 update 2014-06-10 22:40:30 +10:00
Doxyfile Bullet Library v2.81 2013-07-04 20:50:16 +02:00
INSTALL Bullet Library v2.81 2013-07-04 20:50:16 +02:00
install-sh Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
Makefile.am Bullet Library v2.81 2013-07-04 20:50:16 +02:00
NEWS Bullet Library v2.81 2013-07-04 20:50:16 +02:00
README Bullet Library v2.81 2013-07-04 20:50:16 +02:00
RELEASING.TXT Bullet 2.82 update 2014-06-10 22:40:30 +10:00
VERSION Bullet 2.82 update 2014-06-10 22:40:30 +10:00

Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation.
Free for commercial use, including Playstation 3, open source under the ZLib License.

See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at
http://bulletphysics.org